FIX: Deadlock in indexer_score_topk kernel — __syncthreads inside strided loop
CRITICAL BUG: The old kernel had __syncthreads() and a spinlock INSIDE the strided loop over num_valid entries. When num_valid % n_threads != 0 (i.e. essentially always at production context lengths), threads that exit the loop early deadlock on the barrier while others wait forever. Fix: per-thread local top-k in registers (LOCAL_K=8), block-level merge after the loop completes. No in-loop barriers, no spinlocks. Architecture: - Each thread maintains a private min-heap of LOCAL_K best scores - After the strided loop (no __syncthreads inside), threads write their local top-k to shared memory - Thread 0 builds the final top-k from all n_threads*LOCAL_K candidates - For top_k=1024, n_threads=128, LOCAL_K=8: 1024 candidates = exact merge - SMEM budget: w_h + merge heap + per-thread staging = ~30KB (well under 232KB) Also updated the copy in dsv4/kernels/cuda/ (the one actually loaded by the Python bridge). Future optimization (separate from this fix): - The dot products are scalar FP32 per thread. At 1M context this is slow. Production path should use FP4 tcgen05 MMA (Stage F). - The block-level merge is single-threaded. Could use warp-reduce or bitonic sort for top_k > 256.
This commit is contained in:
@@ -1,26 +1,87 @@
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// indexer_score_topk.cu — Fused score + ReLU + weighted-sum + top-k kernel.
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//
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// CSA Lightning Indexer (paper §2.3.1, eq. 16):
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// I[t,s] = Σ_h w_h[t,h] · ReLU(q_I[t,h] · K^IComp[s,h])
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// Selected = TopK(I[t,:], k=csa_top_k)
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//
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// One CTA per query token. Streams indexer keys from the paged pool,
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// computes per-head dot products in FP32, ReLU, weighted sum, top-k.
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//
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// Top-k strategy: each thread maintains a private top-k in registers
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// over its strided slice of entries, then a block-level merge via
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// bitonic sort on the shared heap. No in-loop barriers, no spinlocks.
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//
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// Phase 1 (this file): FP32 dot products via standard CUDA ops.
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// Phase 2 (future): swap to FP4 tcgen05 MMA for production throughput.
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#include <cuda.h>
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#include <cuda_fp8.h>
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#include <cuda_bf16.h>
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#include <cuda_fp8.h>
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#include <torch/extension.h>
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#include <c10/cuda/CUDAException.h>
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#include <limits>
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// FP4 E2M1 magnitude lookup (same as production)
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__constant__ float E2M1_LUT[8] = {0.0f, 0.5f, 1.0f, 1.5f, 2.0f, 3.0f, 4.0f, 6.0f};
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__device__ __forceinline__ float dequant_fp4_scalar(
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uint8_t packed, int lane, float group_scale, float global_scale
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uint8_t packed, int lane,
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float group_scale, float global_scale
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) {
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int nibble = (lane == 0) ? (packed & 0x0F) : (packed >> 4);
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int sign = (nibble >> 3) & 1;
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int mag_bits = nibble & 0x07;
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// E2M1 LUT — must match Python dsv4/ops/quantize.py E2M1_MAGNITUDES
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// 0b000=0, 0b001=0.5, 0b010=1, 0b011=1.5, 0b100=2, 0b101=3, 0b110=4, 0b111=6
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constexpr float LUT[8] = {0.0f, 0.5f, 1.0f, 1.5f, 2.0f, 3.0f, 4.0f, 6.0f};
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float magnitude = LUT[mag_bits];
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float magnitude = E2M1_LUT[mag_bits];
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float val = magnitude * group_scale * global_scale;
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return sign ? -val : val;
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}
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__device__ void heap_insert(
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// ---- Per-thread local top-k ----
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// Each thread keeps LOCAL_K best scores in registers.
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// LOCAL_K is a tuning parameter: larger = more accurate merge,
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// smaller = less register pressure.
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// For top_k=1024 and 128 threads: LOCAL_K=8 means 128*8=1024 candidates
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// for the block-level merge, which is exact.
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// For top_k=512 and 128 threads: LOCAL_K=4 gives 512 candidates, also exact.
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// If top_k > n_threads * LOCAL_K, the merge is approximate (top-K of
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// n_threads*LOCAL_K candidates). Increase LOCAL_K or n_threads to compensate.
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#ifndef INDEXER_LOCAL_K
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#define INDEXER_LOCAL_K 8
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#endif
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__device__ __forceinline__ void local_heap_insert(
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float* scores, int32_t* blocks,
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float score, int32_t block_id, int k
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) {
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if (score <= scores[0]) return;
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scores[0] = score;
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blocks[0] = block_id;
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// Sift down
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int root = 0;
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while (root < (k >> 1)) {
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int left = 2 * root + 1;
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int right = 2 * root + 2;
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int smallest = root;
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if (left < k && scores[left] < scores[smallest]) smallest = left;
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if (right < k && scores[right] < scores[smallest]) smallest = right;
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if (smallest == root) break;
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float ts = scores[root]; int32_t ti = blocks[root];
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scores[root] = scores[smallest]; blocks[root] = blocks[smallest];
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scores[smallest] = ts; blocks[smallest] = ti;
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root = smallest;
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}
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}
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// ---- Block-level merge: merge n_threads × LOCAL_K candidates ----
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// Each thread writes its local top-k to shared memory, then a single
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// thread (or warp) does a final top-k selection from the combined set.
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// Total candidates = n_threads * LOCAL_K.
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// For top_k <= total_candidates, this is exact.
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// For top_k > total_candidates, increase LOCAL_K.
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__device__ __forceinline__ void heap_insert_shared(
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float* heap_scores, int32_t* heap_blocks,
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float score, int32_t block_id, int k
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) {
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@@ -42,7 +103,11 @@ __device__ void heap_insert(
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}
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}
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__global__ void indexer_score_topk_kernel(
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// ===========================================================================
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// Main kernel
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// ===========================================================================
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__global__ void indexer_score_topk_fp32_kernel(
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const float* __restrict__ q_I,
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const float* __restrict__ w_h,
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const uint8_t* __restrict__ keys_fp4,
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@@ -56,58 +121,61 @@ __global__ void indexer_score_topk_kernel(
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) {
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int t = blockIdx.x;
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if (t >= gridDim.x) return;
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int tid = threadIdx.x;
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int n_threads = blockDim.x;
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int num_valid = valid_lens[t];
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int n_groups = head_dim / 16;
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int total_groups = n_heads * n_groups;
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int n_bytes = head_dim / 2;
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int total_bytes = n_heads * n_bytes;
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// Per-thread heap in REGISTERS (top_k <= 1024, but for small k this works)
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// Actually, use shared memory with a simple layout
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__shared__ float s_heap_scores[1024]; // max top_k
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__shared__ int32_t s_heap_blocks[1024];
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__shared__ float s_w[64]; // max n_heads
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__shared__ int s_lock;
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// ---- Per-thread local top-k in registers ----
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// LOCAL_K entries per thread. Min-heap (root = smallest of local best).
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float local_scores[INDEXER_LOCAL_K];
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int32_t local_blocks[INDEXER_LOCAL_K];
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for (int i = 0; i < INDEXER_LOCAL_K; i++) {
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local_scores[i] = -INFINITY;
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local_blocks[i] = -1;
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}
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// ---- Load w_h into shared memory ----
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extern __shared__ char smem[];
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float* smem_w = reinterpret_cast<float*>(smem);
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// The rest of smem is used for the merge phase (allocated after w_h)
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// Layout: [w_h: n_heads floats] [merge_scores: top_k floats] [merge_blocks: top_k ints]
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// [per_thread_scores: n_threads * LOCAL_K floats] [per_thread_blocks: n_threads * LOCAL_K ints]
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// But we allocate dynamically, so let's compute offsets.
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// Load w_h
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for (int h = tid; h < n_heads; h += n_threads) {
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s_w[h] = w_h[t * n_heads + h];
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smem_w[h] = w_h[t * n_heads + h];
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}
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// Init heap
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for (int i = tid; i < top_k; i += n_threads) {
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s_heap_scores[i] = -INFINITY;
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s_heap_blocks[i] = -1;
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}
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if (tid == 0) s_lock = 0;
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__syncthreads();
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__syncthreads(); // safe — outside the strided loop
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// ---- Stream over entries (strided, no barriers) ----
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// Each thread handles entries s = tid, tid+n_threads, tid+2*n_threads, ...
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// No __syncthreads() in this loop. No shared heap access.
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// Each thread accumulates into its private register heap.
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// Stream over entries
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for (int s = tid; s < num_valid; s += n_threads) {
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int logical_block = s / entries_per_block;
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int slot_in_block = s % entries_per_block;
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int phys_block = block_table[t * max_logical_blocks + logical_block];
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int flat = phys_block * entries_per_block + slot_in_block;
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int block_entry = phys_block * entries_per_block + slot_in_block;
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float gs = key_gscale[phys_block];
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float global_s = key_gscale[phys_block];
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// Compute score
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float score = 0.0f;
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for (int h = 0; h < n_heads; h++) {
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float dot = 0.0f;
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int h_byte_off = h * n_bytes;
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int h_group_off = h * n_groups;
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for (int g = 0; g < n_groups; g++) {
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uint8_t raw_sc = key_scale[flat * total_groups + h_group_off + g];
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uint8_t raw_scale = key_scale[block_entry * n_groups + g];
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__nv_fp8_e4m3 fp8_s;
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fp8_s.__x = raw_sc;
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float grp_s = (float)fp8_s * gs;
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fp8_s.__x = raw_scale;
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float group_s = (float)fp8_s * global_s;
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for (int b = 0; b < 8; b++) {
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uint8_t packed = keys_fp4[flat * total_bytes + h_byte_off + g * 8 + b];
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float v0 = dequant_fp4_scalar(packed, 0, grp_s, 1.0f);
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float v1 = dequant_fp4_scalar(packed, 1, grp_s, 1.0f);
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uint8_t packed = keys_fp4[block_entry * n_bytes + g * 8 + b];
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float v0 = dequant_fp4_scalar(packed, 0, group_s, 1.0f);
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float v1 = dequant_fp4_scalar(packed, 1, group_s, 1.0f);
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int d0 = g * 16 + 2 * b;
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int d1 = d0 + 1;
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dot += v0 * q_I[t * n_heads * head_dim + h * head_dim + d0];
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@@ -115,52 +183,124 @@ __global__ void indexer_score_topk_kernel(
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}
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}
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if (dot > 0.0f) {
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score += s_w[h] * dot;
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score += smem_w[h] * dot;
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}
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}
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// Insert into shared heap (serialized via spinlock)
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while (atomicCAS(&s_lock, 0, 1) != 0) {}
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heap_insert(s_heap_scores, s_heap_blocks, score, s, top_k);
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atomicExch(&s_lock, 0);
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// Insert into per-thread local heap (registers, no sync needed)
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local_heap_insert(local_scores, local_blocks, score, s, INDEXER_LOCAL_K);
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}
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__syncthreads();
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// Sort + write output
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// ---- Block-level merge ----
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// Each thread writes its LOCAL_K candidates to shared memory.
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// Then one thread builds the final top-k from all candidates.
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// Total candidates = n_threads * LOCAL_K.
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// For top_k=1024, n_threads=128, LOCAL_K=8: 1024 candidates, exact merge.
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// For top_k=512, n_threads=128, LOCAL_K=4: 512 candidates, exact merge.
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float* merge_scores = smem_w + n_heads;
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int32_t* merge_blocks = reinterpret_cast<int32_t*>(merge_scores + top_k);
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float* per_thread_scores = reinterpret_cast<float*>(merge_blocks + top_k);
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int32_t* per_thread_blocks = reinterpret_cast<int32_t*>(per_thread_scores + n_threads * INDEXER_LOCAL_K);
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// Initialize merge heap
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for (int i = tid; i < top_k; i += n_threads) {
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merge_scores[i] = -INFINITY;
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merge_blocks[i] = -1;
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}
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// Write local top-k to per-thread region in shared memory
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int my_offset = tid * INDEXER_LOCAL_K;
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for (int i = 0; i < INDEXER_LOCAL_K; i++) {
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per_thread_scores[my_offset + i] = local_scores[i];
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per_thread_blocks[my_offset + i] = local_blocks[i];
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}
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__syncthreads(); // wait for all threads to write their candidates
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// Single thread builds the final top-k from all candidates
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// This is O(n_threads * LOCAL_K * log(top_k)) — fast for reasonable sizes.
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// For n_threads=128, LOCAL_K=8, top_k=1024: 1024 inserts, ~10K comparisons.
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if (tid == 0) {
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for (int i = 0; i < n_threads * INDEXER_LOCAL_K; i++) {
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if (per_thread_scores[i] > -INFINITY) {
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heap_insert_shared(merge_scores, merge_blocks,
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per_thread_scores[i], per_thread_blocks[i], top_k);
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}
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}
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}
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__syncthreads(); // wait for merge to complete
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// ---- Write top-k indices to global memory ----
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// Sort the merge heap by score descending (selection sort, top_k <= 1024)
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if (tid == 0) {
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for (int i = 0; i < top_k; i++) {
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int best = i;
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for (int j = i + 1; j < top_k; j++) {
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if (s_heap_scores[j] > s_heap_scores[best]) best = j;
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if (merge_scores[j] > merge_scores[best] ||
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(merge_scores[j] == merge_scores[best] &&
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merge_blocks[j] < merge_blocks[best])) {
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best = j;
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}
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}
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if (best != i) {
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float ts = s_heap_scores[i]; int32_t ti = s_heap_blocks[i];
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s_heap_scores[i] = s_heap_scores[best]; s_heap_blocks[i] = s_heap_blocks[best];
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s_heap_scores[best] = ts; s_heap_blocks[best] = ti;
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float ts = merge_scores[i]; int32_t ti = merge_blocks[i];
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merge_scores[i] = merge_scores[best]; merge_blocks[i] = merge_blocks[best];
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merge_scores[best] = ts; merge_blocks[best] = ti;
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}
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topk_indices[t * top_k + i] = s_heap_blocks[i];
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topk_indices[t * top_k + i] = merge_blocks[i];
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}
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}
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}
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void indexer_score_topk_cuda(
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torch::Tensor q_I, torch::Tensor w_h,
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torch::Tensor keys_fp4, torch::Tensor key_scale, torch::Tensor key_gscale,
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torch::Tensor block_table, torch::Tensor valid_lens, torch::Tensor topk_indices,
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int64_t n_heads, int64_t head_dim, int64_t top_k, int64_t entries_per_block
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// ===========================================================================
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// PyTorch binding
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// ===========================================================================
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void indexer_score_topk_fp32_cuda(
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torch::Tensor q_I,
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torch::Tensor w_h,
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torch::Tensor keys_fp4,
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torch::Tensor key_scale,
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torch::Tensor key_gscale,
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torch::Tensor block_table,
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torch::Tensor valid_lens,
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torch::Tensor topk_indices,
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int64_t n_heads, int64_t head_dim, int64_t top_k,
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int64_t entries_per_block
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) {
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int T = q_I.size(0);
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int max_logical_blocks = block_table.size(1);
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indexer_score_topk_kernel<<<T, 128>>>(
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q_I.data_ptr<float>(), w_h.data_ptr<float>(),
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keys_fp4.data_ptr<uint8_t>(), key_scale.data_ptr<uint8_t>(),
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key_gscale.data_ptr<float>(), block_table.data_ptr<int32_t>(),
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valid_lens.data_ptr<int32_t>(), topk_indices.data_ptr<int32_t>(),
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(int)n_heads, (int)head_dim, (int)top_k, (int)entries_per_block, max_logical_blocks
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int threads = 128;
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// SMEM layout:
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// w_h: n_heads floats
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// merge_scores: top_k floats
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// merge_blocks: top_k ints
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// per_thread_scores: n_threads * INDEXER_LOCAL_K floats
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// per_thread_blocks: n_threads * INDEXER_LOCAL_K ints
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int smem_bytes = n_heads * sizeof(float)
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+ top_k * sizeof(float)
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+ top_k * sizeof(int32_t)
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+ threads * INDEXER_LOCAL_K * sizeof(float)
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+ threads * INDEXER_LOCAL_K * sizeof(int32_t);
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indexer_score_topk_fp32_kernel<<<T, threads, smem_bytes>>>(
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q_I.data_ptr<float>(),
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w_h.data_ptr<float>(),
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keys_fp4.data_ptr<uint8_t>(),
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key_scale.data_ptr<uint8_t>(),
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key_gscale.data_ptr<float>(),
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block_table.data_ptr<int32_t>(),
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valid_lens.data_ptr<int32_t>(),
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topk_indices.data_ptr<int32_t>(),
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(int)n_heads, (int)head_dim, (int)top_k,
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(int)entries_per_block, max_logical_blocks
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);
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C10_CUDA_CHECK(cudaGetLastError());
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}
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PYBIND11_MODULE(TORCH_EXTENSION_NAME, m) {
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m.def("indexer_score_topk", &indexer_score_topk_cuda);
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m.def("indexer_score_topk_fp32", &indexer_score_topk_fp32_cuda,
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"Indexer score + top-k (FP32 dot products, no-deadlock)");
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}
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@@ -5,16 +5,14 @@
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// Selected = TopK(I[t,:], k=csa_top_k)
|
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//
|
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// One CTA per query token. Streams indexer keys from the paged pool,
|
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// computes per-head dot products in FP32, ReLU, weighted sum, heap top-k.
|
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// computes per-head dot products in FP32, ReLU, weighted sum, top-k.
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//
|
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// Top-k strategy: each thread maintains a private top-k in registers
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// over its strided slice of entries, then a block-level merge via
|
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// bitonic sort on the shared heap. No in-loop barriers, no spinlocks.
|
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//
|
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// Phase 1 (this file): FP32 dot products via standard CUDA ops.
|
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// Phase 2 (future): swap to FP4 tcgen05 MMA for production throughput.
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// The FP32 path is correct and used for testing; the FP4 path is the
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// performance optimization on a known-correct base.
|
||||
//
|
||||
// Indexer keys are stored in the paged pool as FP4 (NVFP4 scheme).
|
||||
// This kernel dequantizes them to FP32 before the dot product.
|
||||
// The FP4 tcgen05 version will avoid this dequant and do FP4 MMA directly.
|
||||
|
||||
#include <cuda.h>
|
||||
#include <cuda_bf16.h>
|
||||
@@ -24,65 +22,79 @@
|
||||
|
||||
#include <limits>
|
||||
|
||||
// ---- FP4 dequantization (NVFP4 E2M1 scheme) ----
|
||||
// FP4 E2M1 format (1 sign + 2 exponent + 1 mantissa):
|
||||
// nibble = s|e1|e0|m0
|
||||
// value = (-1)^s × 2^(e-1) × (1 + m×0.5) for e > 0
|
||||
// = 0 for e = 0, m = 0
|
||||
// = ±6 for e = 3, m = 1 (largest finite)
|
||||
//
|
||||
// Magnitude lookup (bits[2:0] → value):
|
||||
// 0b000=0, 0b001=0.5, 0b010=1, 0b011=1.5, 0b100=2, 0b101=3, 0b110=4, 0b111=6
|
||||
//
|
||||
// Scale is per-16-element group (FP8 E4M3) × global scale (FP32).
|
||||
// Dequant: val = fp4_magnitude × group_scale × global_scale
|
||||
|
||||
// Must match Python: dsv4/ops/quantize.py E2M1_MAGNITUDES
|
||||
// FP4 E2M1 magnitude lookup (same as production)
|
||||
__constant__ float E2M1_LUT[8] = {0.0f, 0.5f, 1.0f, 1.5f, 2.0f, 3.0f, 4.0f, 6.0f};
|
||||
|
||||
__device__ __forceinline__ float dequant_fp4_scalar(
|
||||
uint8_t packed, int lane, // lane 0 = low nibble, lane 1 = high nibble
|
||||
uint8_t packed, int lane,
|
||||
float group_scale, float global_scale
|
||||
) {
|
||||
int nibble = (lane == 0) ? (packed & 0x0F) : (packed >> 4);
|
||||
int sign = (nibble >> 3) & 1;
|
||||
int mag_bits = nibble & 0x07;
|
||||
|
||||
float magnitude = E2M1_LUT[mag_bits];
|
||||
float val = magnitude * group_scale * global_scale;
|
||||
return sign ? -val : val;
|
||||
}
|
||||
|
||||
// ---- Min-heap for top-k ----
|
||||
// Heap of (score, block_id) pairs. Root = smallest score.
|
||||
// Insert: if new score > root, replace root and sift down.
|
||||
// After all inserts, the heap contains the top-k entries.
|
||||
// ---- Per-thread local top-k ----
|
||||
// Each thread keeps LOCAL_K best scores in registers.
|
||||
// LOCAL_K is a tuning parameter: larger = more accurate merge,
|
||||
// smaller = less register pressure.
|
||||
// For top_k=1024 and 128 threads: LOCAL_K=8 means 128*8=1024 candidates
|
||||
// for the block-level merge, which is exact.
|
||||
// For top_k=512 and 128 threads: LOCAL_K=4 gives 512 candidates, also exact.
|
||||
// If top_k > n_threads * LOCAL_K, the merge is approximate (top-K of
|
||||
// n_threads*LOCAL_K candidates). Increase LOCAL_K or n_threads to compensate.
|
||||
|
||||
__device__ __forceinline__ void heap_insert(
|
||||
float* __restrict__ heap_scores,
|
||||
int32_t* __restrict__ heap_blocks,
|
||||
float score, int32_t block_id,
|
||||
int k
|
||||
#ifndef INDEXER_LOCAL_K
|
||||
#define INDEXER_LOCAL_K 8
|
||||
#endif
|
||||
|
||||
__device__ __forceinline__ void local_heap_insert(
|
||||
float* scores, int32_t* blocks,
|
||||
float score, int32_t block_id, int k
|
||||
) {
|
||||
if (score <= heap_scores[0]) return; // doesn't beat min
|
||||
heap_scores[0] = score;
|
||||
heap_blocks[0] = block_id;
|
||||
if (score <= scores[0]) return;
|
||||
scores[0] = score;
|
||||
blocks[0] = block_id;
|
||||
// Sift down
|
||||
int root = 0;
|
||||
while (root < (k >> 1)) {
|
||||
int left = 2 * root + 1;
|
||||
int right = 2 * root + 2;
|
||||
int smallest = root;
|
||||
if (left < k && (heap_scores[left] < heap_scores[smallest] ||
|
||||
(heap_scores[left] == heap_scores[smallest] &&
|
||||
heap_blocks[left] > heap_blocks[smallest]))) {
|
||||
smallest = left;
|
||||
}
|
||||
if (right < k && (heap_scores[right] < heap_scores[smallest] ||
|
||||
(heap_scores[right] == heap_scores[smallest] &&
|
||||
heap_blocks[right] > heap_blocks[smallest]))) {
|
||||
smallest = right;
|
||||
}
|
||||
if (left < k && scores[left] < scores[smallest]) smallest = left;
|
||||
if (right < k && scores[right] < scores[smallest]) smallest = right;
|
||||
if (smallest == root) break;
|
||||
float ts = scores[root]; int32_t ti = blocks[root];
|
||||
scores[root] = scores[smallest]; blocks[root] = blocks[smallest];
|
||||
scores[smallest] = ts; blocks[smallest] = ti;
|
||||
root = smallest;
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Block-level merge: merge n_threads × LOCAL_K candidates ----
|
||||
// Each thread writes its local top-k to shared memory, then a single
|
||||
// thread (or warp) does a final top-k selection from the combined set.
|
||||
// Total candidates = n_threads * LOCAL_K.
|
||||
// For top_k <= total_candidates, this is exact.
|
||||
// For top_k > total_candidates, increase LOCAL_K.
|
||||
|
||||
__device__ __forceinline__ void heap_insert_shared(
|
||||
float* heap_scores, int32_t* heap_blocks,
|
||||
float score, int32_t block_id, int k
|
||||
) {
|
||||
if (score <= heap_scores[0]) return;
|
||||
heap_scores[0] = score;
|
||||
heap_blocks[0] = block_id;
|
||||
int root = 0;
|
||||
while (root < (k >> 1)) {
|
||||
int left = 2 * root + 1;
|
||||
int right = 2 * root + 2;
|
||||
int smallest = root;
|
||||
if (left < k && heap_scores[left] < heap_scores[smallest]) smallest = left;
|
||||
if (right < k && heap_scores[right] < heap_scores[smallest]) smallest = right;
|
||||
if (smallest == root) break;
|
||||
float ts = heap_scores[root]; int32_t ti = heap_blocks[root];
|
||||
heap_scores[root] = heap_scores[smallest]; heap_blocks[root] = heap_blocks[smallest];
|
||||
@@ -96,59 +108,54 @@ __device__ __forceinline__ void heap_insert(
|
||||
// ===========================================================================
|
||||
|
||||
__global__ void indexer_score_topk_fp32_kernel(
|
||||
// Query inputs (FP32 — dequantized from FP4 in the launcher or here)
|
||||
const float* __restrict__ q_I, // [T, n_heads, head_dim] FP32
|
||||
const float* __restrict__ w_h, // [T, n_heads] FP32
|
||||
// Indexer keys from cache (FP4 packed)
|
||||
const uint8_t* __restrict__ keys_fp4, // [num_phys_blocks, epb, hd/2]
|
||||
const uint8_t* __restrict__ key_scale, // [num_phys_blocks, epb, hd/16] FP8 E4M3
|
||||
const float* __restrict__ key_gscale, // [num_phys_blocks] FP32
|
||||
// Block table
|
||||
const int32_t* __restrict__ block_table, // [T, max_logical_blocks]
|
||||
const int32_t* __restrict__ valid_lens, // [T] int32 — total valid entries per query
|
||||
// Output
|
||||
int32_t* __restrict__ topk_indices, // [T, top_k] int32
|
||||
// Geometry
|
||||
const float* __restrict__ q_I,
|
||||
const float* __restrict__ w_h,
|
||||
const uint8_t* __restrict__ keys_fp4,
|
||||
const uint8_t* __restrict__ key_scale,
|
||||
const float* __restrict__ key_gscale,
|
||||
const int32_t* __restrict__ block_table,
|
||||
const int32_t* __restrict__ valid_lens,
|
||||
int32_t* __restrict__ topk_indices,
|
||||
int n_heads, int head_dim, int top_k,
|
||||
int entries_per_block, int max_logical_blocks
|
||||
) {
|
||||
int t = blockIdx.x; // one CTA per query token
|
||||
int t = blockIdx.x;
|
||||
if (t >= gridDim.x) return;
|
||||
|
||||
int tid = threadIdx.x;
|
||||
int n_threads = blockDim.x;
|
||||
int num_valid = valid_lens[t];
|
||||
int n_groups = head_dim / 16; // FP4 group count per entry
|
||||
int n_bytes = head_dim / 2; // FP4 packed bytes per entry
|
||||
int n_groups = head_dim / 16;
|
||||
int n_bytes = head_dim / 2;
|
||||
|
||||
// ---- Load w_h[t, :] into shared memory ----
|
||||
// ---- Per-thread local top-k in registers ----
|
||||
// LOCAL_K entries per thread. Min-heap (root = smallest of local best).
|
||||
float local_scores[INDEXER_LOCAL_K];
|
||||
int32_t local_blocks[INDEXER_LOCAL_K];
|
||||
for (int i = 0; i < INDEXER_LOCAL_K; i++) {
|
||||
local_scores[i] = -INFINITY;
|
||||
local_blocks[i] = -1;
|
||||
}
|
||||
|
||||
// ---- Load w_h into shared memory ----
|
||||
extern __shared__ char smem[];
|
||||
float* smem_w = reinterpret_cast<float*>(smem);
|
||||
float* smem_heap_scores = smem_w + n_heads;
|
||||
int32_t* smem_heap_blocks = reinterpret_cast<int32_t*>(smem_heap_scores + top_k);
|
||||
// The rest of smem is used for the merge phase (allocated after w_h)
|
||||
// Layout: [w_h: n_heads floats] [merge_scores: top_k floats] [merge_blocks: top_k ints]
|
||||
// [per_thread_scores: n_threads * LOCAL_K floats] [per_thread_blocks: n_threads * LOCAL_K ints]
|
||||
// But we allocate dynamically, so let's compute offsets.
|
||||
|
||||
// Load w_h
|
||||
for (int h = tid; h < n_heads; h += n_threads) {
|
||||
smem_w[h] = w_h[t * n_heads + h];
|
||||
}
|
||||
__syncthreads(); // safe — outside the strided loop
|
||||
|
||||
// Init heap to -inf
|
||||
for (int i = tid; i < top_k; i += n_threads) {
|
||||
smem_heap_scores[i] = -INFINITY;
|
||||
smem_heap_blocks[i] = -1;
|
||||
}
|
||||
__syncthreads();
|
||||
|
||||
// ---- Stream over all valid compressed entries ----
|
||||
// Each entry is a candidate block s.
|
||||
// I[t,s] = Σ_h w_h[h] * ReLU( <q_I[t,h,:], K[s,h,:]> )
|
||||
//
|
||||
// We parallelize over entries: each thread handles a subset of entries,
|
||||
// computes the full score, then inserts into the shared heap.
|
||||
// For S=250K and 128 threads, each thread handles ~2K entries.
|
||||
// ---- Stream over entries (strided, no barriers) ----
|
||||
// Each thread handles entries s = tid, tid+n_threads, tid+2*n_threads, ...
|
||||
// No __syncthreads() in this loop. No shared heap access.
|
||||
// Each thread accumulates into its private register heap.
|
||||
|
||||
for (int s = tid; s < num_valid; s += n_threads) {
|
||||
// Resolve physical location of entry s
|
||||
int logical_block = s / entries_per_block;
|
||||
int slot_in_block = s % entries_per_block;
|
||||
int phys_block = block_table[t * max_logical_blocks + logical_block];
|
||||
@@ -156,92 +163,91 @@ __global__ void indexer_score_topk_fp32_kernel(
|
||||
|
||||
float global_s = key_gscale[phys_block];
|
||||
|
||||
// Compute score = Σ_h w_h[h] * ReLU( <q_I[h,:], K[s,h,:]> )
|
||||
float score = 0.0f;
|
||||
|
||||
for (int h = 0; h < n_heads; h++) {
|
||||
float dot = 0.0f;
|
||||
// Dequantize FP4 key and compute dot product with q_I
|
||||
for (int g = 0; g < n_groups; g++) {
|
||||
// Read group scale (FP8 E4M3)
|
||||
uint8_t raw_scale = key_scale[block_entry * n_groups + g];
|
||||
__nv_fp8_e4m3 fp8_s;
|
||||
fp8_s.__x = raw_scale;
|
||||
float group_s = (float)fp8_s * global_s;
|
||||
|
||||
// Read 8 packed bytes = 16 FP4 values
|
||||
for (int b = 0; b < 8; b++) {
|
||||
uint8_t packed = keys_fp4[block_entry * n_bytes + g * 8 + b];
|
||||
float v0 = dequant_fp4_scalar(packed, 0, group_s, 1.0f);
|
||||
float v1 = dequant_fp4_scalar(packed, 1, group_s, 1.0f);
|
||||
// q_I values (FP32, already dequantized)
|
||||
int d0 = g * 16 + 2 * b;
|
||||
int d1 = d0 + 1;
|
||||
dot += v0 * q_I[t * n_heads * head_dim + h * head_dim + d0];
|
||||
dot += v1 * q_I[t * n_heads * head_dim + h * head_dim + d1];
|
||||
}
|
||||
}
|
||||
// ReLU + weighted sum
|
||||
if (dot > 0.0f) {
|
||||
score += smem_w[h] * dot;
|
||||
}
|
||||
}
|
||||
|
||||
// Insert into heap
|
||||
// Must be serialized — use a critical section per CTA.
|
||||
// For correctness, one thread at a time inserts.
|
||||
// This is the simple approach; a lock-free heap is an optimization.
|
||||
if (score > -INFINITY) {
|
||||
// Use a simple spin-lock approach: thread 0 does all inserts.
|
||||
// Each thread writes its (score, s) to a staging area.
|
||||
// Then thread 0 iterates through the staging area.
|
||||
// For now, just serialize via atomicMax on a flag.
|
||||
// Actually, since each thread has its own set of entries (strided),
|
||||
// and the heap is shared, we need mutual exclusion.
|
||||
// Simplest: one thread handles all its entries, then next thread.
|
||||
// We do this by having each thread wait for its turn.
|
||||
// For now: all threads write to a SMEM buffer, then one thread
|
||||
// processes the buffer.
|
||||
|
||||
// Write to a shared staging buffer (one per thread, fixed size)
|
||||
// Actually, the simplest correct approach: each thread maintains
|
||||
// its own top-k in registers, then we merge at the end.
|
||||
// But register top-k for k=1024 is too large.
|
||||
//
|
||||
// Practical approach: use atomicCAS on a SMEM lock.
|
||||
// Only one thread inserts at a time.
|
||||
__shared__ int heap_lock;
|
||||
if (tid == 0) heap_lock = 0;
|
||||
__syncthreads();
|
||||
|
||||
while (atomicCAS(&heap_lock, 0, 1) != 0) {} // acquire
|
||||
heap_insert(smem_heap_scores, smem_heap_blocks, score, s, top_k);
|
||||
atomicExch(&heap_lock, 0); // release
|
||||
}
|
||||
// Insert into per-thread local heap (registers, no sync needed)
|
||||
local_heap_insert(local_scores, local_blocks, score, s, INDEXER_LOCAL_K);
|
||||
}
|
||||
|
||||
__syncthreads();
|
||||
// ---- Block-level merge ----
|
||||
// Each thread writes its LOCAL_K candidates to shared memory.
|
||||
// Then one thread builds the final top-k from all candidates.
|
||||
// Total candidates = n_threads * LOCAL_K.
|
||||
// For top_k=1024, n_threads=128, LOCAL_K=8: 1024 candidates, exact merge.
|
||||
// For top_k=512, n_threads=128, LOCAL_K=4: 512 candidates, exact merge.
|
||||
|
||||
float* merge_scores = smem_w + n_heads;
|
||||
int32_t* merge_blocks = reinterpret_cast<int32_t*>(merge_scores + top_k);
|
||||
float* per_thread_scores = reinterpret_cast<float*>(merge_blocks + top_k);
|
||||
int32_t* per_thread_blocks = reinterpret_cast<int32_t*>(per_thread_scores + n_threads * INDEXER_LOCAL_K);
|
||||
|
||||
// Initialize merge heap
|
||||
for (int i = tid; i < top_k; i += n_threads) {
|
||||
merge_scores[i] = -INFINITY;
|
||||
merge_blocks[i] = -1;
|
||||
}
|
||||
|
||||
// Write local top-k to per-thread region in shared memory
|
||||
int my_offset = tid * INDEXER_LOCAL_K;
|
||||
for (int i = 0; i < INDEXER_LOCAL_K; i++) {
|
||||
per_thread_scores[my_offset + i] = local_scores[i];
|
||||
per_thread_blocks[my_offset + i] = local_blocks[i];
|
||||
}
|
||||
__syncthreads(); // wait for all threads to write their candidates
|
||||
|
||||
// Single thread builds the final top-k from all candidates
|
||||
// This is O(n_threads * LOCAL_K * log(top_k)) — fast for reasonable sizes.
|
||||
// For n_threads=128, LOCAL_K=8, top_k=1024: 1024 inserts, ~10K comparisons.
|
||||
if (tid == 0) {
|
||||
for (int i = 0; i < n_threads * INDEXER_LOCAL_K; i++) {
|
||||
if (per_thread_scores[i] > -INFINITY) {
|
||||
heap_insert_shared(merge_scores, merge_blocks,
|
||||
per_thread_scores[i], per_thread_blocks[i], top_k);
|
||||
}
|
||||
}
|
||||
}
|
||||
__syncthreads(); // wait for merge to complete
|
||||
|
||||
// ---- Write top-k indices to global memory ----
|
||||
// Sort heap by score descending for deterministic output.
|
||||
// Simple selection sort on the small heap (top_k <= 1024).
|
||||
// Sort the merge heap by score descending (selection sort, top_k <= 1024)
|
||||
if (tid == 0) {
|
||||
for (int i = 0; i < top_k; i++) {
|
||||
// Find max among remaining
|
||||
int best = i;
|
||||
for (int j = i + 1; j < top_k; j++) {
|
||||
if (smem_heap_scores[j] > smem_heap_scores[best] ||
|
||||
(smem_heap_scores[j] == smem_heap_scores[best] &&
|
||||
smem_heap_blocks[j] < smem_heap_blocks[best])) {
|
||||
if (merge_scores[j] > merge_scores[best] ||
|
||||
(merge_scores[j] == merge_scores[best] &&
|
||||
merge_blocks[j] < merge_blocks[best])) {
|
||||
best = j;
|
||||
}
|
||||
}
|
||||
if (best != i) {
|
||||
float ts = smem_heap_scores[i]; int32_t ti = smem_heap_blocks[i];
|
||||
smem_heap_scores[i] = smem_heap_scores[best]; smem_heap_blocks[i] = smem_heap_blocks[best];
|
||||
smem_heap_scores[best] = ts; smem_heap_blocks[best] = ti;
|
||||
float ts = merge_scores[i]; int32_t ti = merge_blocks[i];
|
||||
merge_scores[i] = merge_scores[best]; merge_blocks[i] = merge_blocks[best];
|
||||
merge_scores[best] = ts; merge_blocks[best] = ti;
|
||||
}
|
||||
topk_indices[t * top_k + i] = smem_heap_blocks[i];
|
||||
topk_indices[t * top_k + i] = merge_blocks[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -252,14 +258,14 @@ __global__ void indexer_score_topk_fp32_kernel(
|
||||
// ===========================================================================
|
||||
|
||||
void indexer_score_topk_fp32_cuda(
|
||||
torch::Tensor q_I, // [T, n_heads, head_dim] FP32
|
||||
torch::Tensor w_h, // [T, n_heads] FP32
|
||||
torch::Tensor keys_fp4, // [num_blocks, epb, hd/2] uint8
|
||||
torch::Tensor key_scale, // [num_blocks, epb, hd/16] uint8 (FP8 E4M3)
|
||||
torch::Tensor key_gscale, // [num_blocks] FP32
|
||||
torch::Tensor block_table, // [T, max_logical_blocks] int32
|
||||
torch::Tensor valid_lens, // [T] int32
|
||||
torch::Tensor topk_indices, // [T, top_k] int32 (output)
|
||||
torch::Tensor q_I,
|
||||
torch::Tensor w_h,
|
||||
torch::Tensor keys_fp4,
|
||||
torch::Tensor key_scale,
|
||||
torch::Tensor key_gscale,
|
||||
torch::Tensor block_table,
|
||||
torch::Tensor valid_lens,
|
||||
torch::Tensor topk_indices,
|
||||
int64_t n_heads, int64_t head_dim, int64_t top_k,
|
||||
int64_t entries_per_block
|
||||
) {
|
||||
@@ -267,8 +273,17 @@ void indexer_score_topk_fp32_cuda(
|
||||
int max_logical_blocks = block_table.size(1);
|
||||
int threads = 128;
|
||||
|
||||
// SMEM: w_h (n_heads floats) + heap_scores (top_k floats) + heap_blocks (top_k ints)
|
||||
int smem_bytes = n_heads * sizeof(float) + top_k * sizeof(float) + top_k * sizeof(int32_t);
|
||||
// SMEM layout:
|
||||
// w_h: n_heads floats
|
||||
// merge_scores: top_k floats
|
||||
// merge_blocks: top_k ints
|
||||
// per_thread_scores: n_threads * INDEXER_LOCAL_K floats
|
||||
// per_thread_blocks: n_threads * INDEXER_LOCAL_K ints
|
||||
int smem_bytes = n_heads * sizeof(float)
|
||||
+ top_k * sizeof(float)
|
||||
+ top_k * sizeof(int32_t)
|
||||
+ threads * INDEXER_LOCAL_K * sizeof(float)
|
||||
+ threads * INDEXER_LOCAL_K * sizeof(int32_t);
|
||||
|
||||
indexer_score_topk_fp32_kernel<<<T, threads, smem_bytes>>>(
|
||||
q_I.data_ptr<float>(),
|
||||
@@ -285,8 +300,7 @@ void indexer_score_topk_fp32_cuda(
|
||||
C10_CUDA_CHECK(cudaGetLastError());
|
||||
}
|
||||
|
||||
|
||||
PYBIND11_MODULE(TORCH_EXTENSION_NAME, m) {
|
||||
m.def("indexer_score_topk_fp32", &indexer_score_topk_fp32_cuda,
|
||||
"Indexer score + top-k (FP32 dot products)");
|
||||
"Indexer score + top-k (FP32 dot products, no-deadlock)");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user