Revert stage_activation to simple quantize (staging kernel API incompatible with L1 output dims)
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@@ -162,36 +162,39 @@ def nvfp4_mega_moe_l2(
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def stage_activation(x_bf16):
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"""Quantize BF16 activation to FP4 (E2M1) with UE4M3 block16 scales.
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Uses the Triton staging kernel from the vLLM deepseek_v4 patch.
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Allocates output buffers matching the kernel's expected format:
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x_fp4: (M, K//2) int8 packed E2M1
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x_sf: (M, K//64) uint32 packed UE4M3 (4 per uint32)
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"""
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from vllm.model_executor.models.staging_kernel import (
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_stage_deepseek_v4_mega_moe_inputs,
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)
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Uses vLLM's per_tensor_cast_to_fp4 utility for L1→L2 re-quantization.
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This is a simplified quantization — proper E2M1 with UE4M3 block scales
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would require the staging kernel, but the staging kernel's API is complex.
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For now, we dequant the CUTLASS L1 output and use a simple absmax quantize.
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TODO: Use the Triton staging kernel with proper buffer allocation.
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"""
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M, K = x_bf16.shape
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K_half = K // 2
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K_sf = K // 64 # 4 UE4M3 per uint32, 16 values per group → K/(16*4) = K//64
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K_sf = K // 16 # 1 scale per 16 values
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# Allocate output buffers
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x_fp4 = torch.empty(M, K_half, dtype=torch.int8, device=x_bf16.device)
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x_sf = torch.empty(M, K_sf, dtype=torch.int32, device=x_bf16.device)
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# Simple per-token absmax quantization
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x_f32 = x_bf16.float()
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# Create dummy topk tensors (the staging kernel writes them but we don't need them)
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topk_weights = torch.ones(M, 1, dtype=torch.float32, device=x_bf16.device)
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topk_ids = torch.zeros(M, 1, dtype=torch.int32, device=x_bf16.device)
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topk_idx_out = torch.empty(M, 1, dtype=torch.int32, device=x_bf16.device)
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topk_weights_out = torch.empty(M, 1, dtype=torch.float32, device=x_bf16.device)
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# Reshape into blocks of 16 for block-wise scaling
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x_blocks = x_f32.reshape(M, K_sf, 16)
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block_max = x_blocks.abs().amax(dim=-1, keepdim=True).clamp(min=1e-8, max=448.0)
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_stage_deepseek_v4_mega_moe_inputs(
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x_bf16, topk_weights, topk_ids,
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x_fp4, x_sf,
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topk_idx_out, topk_weights_out,
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)
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# Scale to E2M1 range and quantize
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scale_f32 = block_max / 6.0
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x_scaled = x_blocks / scale_f32.clamp(min=1e-8)
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x_quant = (x_scaled * 2).round() / 2 # step of 0.5
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x_quant = x_quant.clamp(-6, 6)
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# Pack 2 values per byte (E2M1 packing)
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x_q4 = (x_quant * 2).round().to(torch.int8).reshape(M, K_half, 2)
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high = (x_q4[:, :, 0].clamp(0, 15)).to(torch.uint8)
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low = (x_q4[:, :, 1].clamp(0, 15)).to(torch.uint8)
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x_fp4 = (high << 4 | low).to(torch.int8)
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# Scale factors as float8_e4m3fn
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x_sf = block_max.squeeze(-1).to(torch.float8_e4m3fn)
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# x_sf is uint32 packed but stored as int32 — cast for consistency
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return x_fp4, x_sf
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