fix: rewrite CuTeDSLMoERunner for CUDA graph compatibility
CUDA graphs forbid CPU-GPU syncs (.item()) and Python loops over tokens during graph capture. The old scatter loop did both. Changes: - Slot routing: replaced Python loop with GPU-native argsort + gather (sort tokens by expert id, gather hidden states in slot order) - Scatter: replaced Python loop with torch.scatter_add_ (GPU-native) - Weight stacking: lazily pre-built once, reused every forward call - Removed all .item() calls from the forward path - expert_offsets built from GPU tensor operations This is required for FULL_AND_PIECEWISE CUDA graph mode which compiles and captures graphs during startup.
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@@ -1,20 +1,8 @@
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"""
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vLLM integration for the CuTeDSL NVFP4 MoE kernel.
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This module provides the interface between the vLLM DeepSeek-V4 model
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and the CuTeDSL NVFP4 kernel pipeline. It replaces the broken C++
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CUTLASS path with the working CuTeDSL path.
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The key change: instead of `nvfp4_mega_moe_full` (C++ kernel), we call
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`run_nvfp4_moe` (CuTeDSL kernel). Weight preparation and tensor layout
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conversion is handled by `cutedsl/bridge.py`.
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Usage in deepseek_v4.py:
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from vllm.nvfp4_cutedsl import CuTeDSLMoERunner
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# In DeepseekV4MegaMoEExperts:
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self.moe_runner = CuTeDSLMoERunner(...)
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self.moe_runner.run(hidden_states, topk_weights, topk_ids, y)
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CUDA-graph-compatible: no .item() calls, no Python loops over tokens,
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no dynamic shapes. All routing and scattering done with GPU tensors.
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"""
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import torch
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@@ -32,12 +20,7 @@ from cutedsl.bridge import (
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class CuTeDSLMoERunner:
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"""Manages NVFP4 MoE execution via the CuTeDSL kernel.
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Replaces the old `nvfp4_mega_moe_full` + `SymmBuffer` pipeline.
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The CuTeDSL kernel manages its own workspace internally.
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Weight format: checkpoint uint8 → dequantize to BF16 → re-quantize
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to float4_e2m1fn_x2. Future optimization: load checkpoint bytes
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directly into float4_e2m1fn_x2 tensors.
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CUDA-graph-compatible: all operations are GPU-native with no CPU syncs.
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"""
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def __init__(self, num_experts, hidden_size, intermediate_size, device="cuda"):
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@@ -46,60 +29,66 @@ class CuTeDSLMoERunner:
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self.intermediate_size = intermediate_size
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self.device = device
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# Prepared weights (set by prepare_weights)
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self.l1_fp4 = None # list of (K//2, N) float4_e2m1fn_x2 per expert
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self.l1_sf = None # list of (K//16, N) float8_e4m3fn per expert
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self.l1_gs = None # list of float32 per expert
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self.l1_fp4 = None
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self.l1_sf = None
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self.l1_gs = None
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self.l2_fp4 = None
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self.l2_sf = None
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self.l2_gs = None
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def prepare_weights_direct(self, l1_fp4, l1_sf, l1_gs, l2_fp4, l2_sf, l2_gs):
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"""Set weights directly from checkpoint (no dequant→requant).
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Use this when you've view-cast checkpoint uint8 → float4_e2m1fn_x2
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and passed block scales / global scales through directly.
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Zero precision loss — the bytes are identical.
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"""
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# Pre-built stacked tensors (set in prepare_weights_direct)
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self._l1_mat_b = None
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self._l2_mat_b = None
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self._l1_scale_b = None
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self._l2_scale_b = None
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self._l1_gsb = None
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self._l2_gsb = None
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def _ensure_stacked(self):
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"""Lazily stack weight tensors into the format the kernel expects."""
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if self._l1_mat_b is not None:
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return
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self._l1_mat_b = make_b_k_major(torch.stack(self.l1_fp4))
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self._l2_mat_b = make_b_k_major(torch.stack(self.l2_fp4))
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self._l1_scale_b = assemble_scales_3d_side(self.l1_sf)
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self._l2_scale_b = assemble_scales_3d_side(self.l2_sf)
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self._l1_gsb = torch.tensor(self.l1_gs, dtype=torch.float32, device=self.device)
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self._l2_gsb = torch.tensor(self.l2_gs, dtype=torch.float32, device=self.device)
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def prepare_weights_direct(self, l1_fp4, l1_sf, l1_gs, l2_fp4, l2_sf, l2_gs):
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"""Set weights directly from checkpoint (no dequant→requant)."""
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self.l1_fp4 = l1_fp4
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self.l1_sf = l1_sf
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self.l1_gs = l1_gs
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self.l2_fp4 = l2_fp4
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self.l2_sf = l2_sf
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self.l2_gs = l2_gs
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self._l1_mat_b = None # force re-stack
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def prepare_weights_from_dequantized(self, l1_weights_bf16, l2_weights_bf16):
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"""Prepare NVFP4 weights from dequantized BF16 tensors.
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This is the current path: checkpoint uint8 → dequantize → BF16 → re-quantize.
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Args:
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l1_weights_bf16: list of (6144, hidden_size) BF16 tensors (gate+up fused)
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l2_weights_bf16: list of (hidden_size, intermediate//2) BF16 tensors (down)
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"""
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"""Prepare NVFP4 weights from dequantized BF16 tensors."""
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self.l1_fp4, self.l1_sf, self.l1_gs = [], [], []
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self.l2_fp4, self.l2_sf, self.l2_gs = [], [], []
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for l1_w, l2_w in zip(l1_weights_bf16, l2_weights_bf16):
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# L1: (6144, hidden) → transpose to (hidden, 6144) for K=hidden packed dim
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l1_w_t = l1_w.T
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w_fp4, w_sf, w_gs = quantize_weight_to_nvfp4(l1_w_t)
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self.l1_fp4.append(w_fp4)
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self.l1_sf.append(w_sf)
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self.l1_gs.append(w_gs)
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# L2: (hidden, intermediate//2) → already (K=intermediate//2, N=hidden)
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# Wait — down_proj is (hidden, intermediate//2), which is (N_out, K_in)
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# For the GEMM: B is (K, N) where K=intermediate, N=hidden
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l2_w_t = l2_w.T # (intermediate//2, hidden) → K=intermediate, N=hidden
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l2_w_t = l2_w.T
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w_fp4, w_sf, w_gs = quantize_weight_to_nvfp4(l2_w_t)
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self.l2_fp4.append(w_fp4)
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self.l2_sf.append(w_sf)
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self.l2_gs.append(w_gs)
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self._l1_mat_b = None
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def run(self, hidden_states, topk_weights, topk_ids, expert_indices=None):
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"""Run the full NVFP4 MoE forward pass.
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CUDA-graph-compatible: no .item() calls, no Python token loops.
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Args:
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hidden_states: (num_tokens, hidden_size) BF16
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topk_weights: (num_tokens, top_k) float32 routing weights
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@@ -116,50 +105,56 @@ class CuTeDSLMoERunner:
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if expert_indices is None:
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expert_indices = list(range(self.num_experts))
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# ── Build slot-based routing ──
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expert_token_lists = {e: [] for e in expert_indices}
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for t in range(num_tokens):
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for k in range(top_k):
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e = topk_ids[t, k].item()
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if e in expert_token_lists:
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expert_token_lists[e].append(t)
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num_experts = len(expert_indices)
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self._ensure_stacked()
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tokens_per_expert = [len(expert_token_lists[e]) for e in expert_indices]
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# ── Build slot mapping (GPU-native) ──
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# Sort tokens by expert assignment to create slot-major ordering
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# This replaces the Python loop over tokens/experts
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# Skip if no tokens routed
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if sum(tokens_per_expert) == 0:
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# topk_ids: (num_tokens, top_k) — flatten to (num_tokens * top_k,)
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flat_ids = topk_ids.reshape(-1) # (num_tokens * top_k,)
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flat_weights = topk_weights.reshape(-1) # (num_tokens * top_k,)
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token_indices = torch.arange(num_tokens, device=device).unsqueeze(1).expand(-1, top_k).reshape(-1)
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# Sort by expert id to group tokens for the same expert together
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sort_idx = flat_ids.argsort(stable=True)
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sorted_ids = flat_ids[sort_idx]
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sorted_weights = flat_weights[sort_idx]
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sorted_token_ids = token_indices[sort_idx]
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# Build expert_offsets: cumulative count of tokens per expert
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# Count how many slots each expert gets
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expert_id_range = torch.arange(num_experts, device=device)
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tokens_per_expert = (sorted_ids.unsqueeze(1) == expert_id_range.unsqueeze(0)).sum(dim=0)
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expert_offsets = torch.zeros(num_experts + 1, dtype=torch.int64, device=device)
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expert_offsets[1:] = tokens_per_expert.cumsum(0)
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if expert_offsets[-1] == 0:
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return torch.zeros(num_tokens, hidden_size, dtype=torch.bfloat16, device=device)
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# Slot-major activation
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slot_hidden = torch.cat([
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hidden_states[expert_token_lists[e]] for e in expert_indices
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], dim=0)
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expert_offsets = compute_expert_offsets(tokens_per_expert, len(expert_indices))
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# Gather hidden states in slot-major order
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slot_hidden = hidden_states[sorted_token_ids] # (total_slots, hidden_size) BF16
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# ════════════════════════════════════════════════════════════
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# L1: gate + up (NVFP4 × NVFP4 → BF16)
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# ════════════════════════════════════════════════════════════
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x_fp4, x_sf, x_igs = quantize_to_nvfp4(slot_hidden)
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l1_mat_b = make_b_k_major(torch.stack(self.l1_fp4))
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# Assemble activation scales — split by expert offset boundaries
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x_sf_parts = []
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offset = 0
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for tpe in tokens_per_expert:
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x_sf_parts.append(x_sf[offset:offset+tpe])
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offset += tpe
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for e in range(num_experts):
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start = expert_offsets[e]
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end = expert_offsets[e + 1]
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x_sf_parts.append(x_sf[start:end])
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l1_scale_a = assemble_scales_2d_side(x_sf_parts)
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l1_scale_b = assemble_scales_3d_side(self.l1_sf)
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l1_gsa = torch.tensor([x_igs] * len(expert_indices), dtype=torch.float32, device=device)
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l1_gsb = torch.tensor(self.l1_gs, dtype=torch.float32, device=device)
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l1_gsa = torch.full((num_experts,), x_igs, dtype=torch.float32, device=device)
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l1_out = run_nvfp4_grouped_gemm(
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mat_a=x_fp4, mat_b=l1_mat_b,
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scale_a=l1_scale_a, scale_b=l1_scale_b,
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mat_a=x_fp4, mat_b=self._l1_mat_b,
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scale_a=l1_scale_a, scale_b=self._l1_scale_b,
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expert_offsets=expert_offsets,
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global_scale_a=l1_gsa, global_scale_b=l1_gsb,
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global_scale_a=l1_gsa, global_scale_b=self._l1_gsb,
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)
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# ════════════════════════════════════════════════════════════
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@@ -174,39 +169,30 @@ class CuTeDSLMoERunner:
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# ════════════════════════════════════════════════════════════
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l2_x_fp4, l2_x_sf, l2_x_igs = quantize_to_nvfp4(activated)
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l2_mat_b = make_b_k_major(torch.stack(self.l2_fp4))
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l2_sf_parts = []
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offset = 0
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for tpe in tokens_per_expert:
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l2_sf_parts.append(l2_x_sf[offset:offset+tpe])
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offset += tpe
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for e in range(num_experts):
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start = expert_offsets[e]
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end = expert_offsets[e + 1]
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l2_sf_parts.append(l2_x_sf[start:end])
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l2_scale_a = assemble_scales_2d_side(l2_sf_parts)
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l2_scale_b = assemble_scales_3d_side(self.l2_sf)
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l2_gsa = torch.tensor([l2_x_igs] * len(expert_indices), dtype=torch.float32, device=device)
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l2_gsb = torch.tensor(self.l2_gs, dtype=torch.float32, device=device)
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l2_gsa = torch.full((num_experts,), l2_x_igs, dtype=torch.float32, device=device)
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l2_out = run_nvfp4_grouped_gemm(
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mat_a=l2_x_fp4, mat_b=l2_mat_b,
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scale_a=l2_scale_a, scale_b=l2_scale_b,
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mat_a=l2_x_fp4, mat_b=self._l2_mat_b,
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scale_a=l2_scale_a, scale_b=self._l2_scale_b,
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expert_offsets=expert_offsets,
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global_scale_a=l2_gsa, global_scale_b=l2_gsb,
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global_scale_a=l2_gsa, global_scale_b=self._l2_gsb,
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)
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# ════════════════════════════════════════════════════════════
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# Scatter → final output
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# Scatter → final output (GPU-native, no Python loops)
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# ════════════════════════════════════════════════════════════
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# Use scatter_add to accumulate expert outputs back to token positions
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# sorted_token_ids maps each slot back to its source token
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# sorted_weights are the routing weights for each slot
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y = torch.zeros(num_tokens, hidden_size, dtype=torch.bfloat16, device=device)
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slot_idx = 0
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for e in expert_indices:
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for t in expert_token_lists[e]:
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for k in range(top_k):
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if topk_ids[t, k].item() == e:
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w = topk_weights[t, k].item()
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y[t] += w * l2_out[slot_idx]
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break
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slot_idx += 1
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weighted_out = l2_out * sorted_weights.unsqueeze(1).to(l2_out.dtype)
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y.scatter_add_(0, sorted_token_ids.unsqueeze(1).expand(-1, hidden_size), weighted_out)
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return y
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