Remove unnecessary explicit title anchors and use relative links instead (#20620)
Signed-off-by: Harry Mellor <19981378+hmellor@users.noreply.github.com>
This commit is contained in:
@@ -1,13 +1,12 @@
|
||||
---
|
||||
title: vLLM's Plugin System
|
||||
---
|
||||
[](){ #plugin-system }
|
||||
|
||||
The community frequently requests the ability to extend vLLM with custom features. To facilitate this, vLLM includes a plugin system that allows users to add custom features without modifying the vLLM codebase. This document explains how plugins work in vLLM and how to create a plugin for vLLM.
|
||||
|
||||
## How Plugins Work in vLLM
|
||||
|
||||
Plugins are user-registered code that vLLM executes. Given vLLM's architecture (see [Arch Overview][arch-overview]), multiple processes may be involved, especially when using distributed inference with various parallelism techniques. To enable plugins successfully, every process created by vLLM needs to load the plugin. This is done by the [load_general_plugins](https://github.com/vllm-project/vllm/blob/c76ac49d266e27aa3fea84ef2df1f813d24c91c7/vllm/plugins/__init__.py#L16) function in the `vllm.plugins` module. This function is called for every process created by vLLM before it starts any work.
|
||||
Plugins are user-registered code that vLLM executes. Given vLLM's architecture (see [Arch Overview](arch_overview.md)), multiple processes may be involved, especially when using distributed inference with various parallelism techniques. To enable plugins successfully, every process created by vLLM needs to load the plugin. This is done by the [load_general_plugins](https://github.com/vllm-project/vllm/blob/c76ac49d266e27aa3fea84ef2df1f813d24c91c7/vllm/plugins/__init__.py#L16) function in the `vllm.plugins` module. This function is called for every process created by vLLM before it starts any work.
|
||||
|
||||
## How vLLM Discovers Plugins
|
||||
|
||||
|
||||
Reference in New Issue
Block a user