[Doc] Update docs on handling OOM (#15357)
Signed-off-by: DarkLight1337 <tlleungac@connect.ust.hk> Signed-off-by: Roger Wang <ywang@roblox.com> Co-authored-by: Roger Wang <ywang@roblox.com>
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@@ -193,7 +193,7 @@ vLLM CPU backend supports the following vLLM features:
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## Related runtime environment variables
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- `VLLM_CPU_KVCACHE_SPACE`: specify the KV Cache size (e.g, `VLLM_CPU_KVCACHE_SPACE=40` means 40 GB space for KV cache), larger setting will allow vLLM running more requests in parallel. This parameter should be set based on the hardware configuration and memory management pattern of users.
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- `VLLM_CPU_KVCACHE_SPACE`: specify the KV Cache size (e.g, `VLLM_CPU_KVCACHE_SPACE=40` means 40 GiB space for KV cache), larger setting will allow vLLM running more requests in parallel. This parameter should be set based on the hardware configuration and memory management pattern of users.
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- `VLLM_CPU_OMP_THREADS_BIND`: specify the CPU cores dedicated to the OpenMP threads. For example, `VLLM_CPU_OMP_THREADS_BIND=0-31` means there will be 32 OpenMP threads bound on 0-31 CPU cores. `VLLM_CPU_OMP_THREADS_BIND=0-31|32-63` means there will be 2 tensor parallel processes, 32 OpenMP threads of rank0 are bound on 0-31 CPU cores, and the OpenMP threads of rank1 are bound on 32-63 CPU cores.
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- `VLLM_CPU_MOE_PREPACK`: whether to use prepack for MoE layer. This will be passed to `ipex.llm.modules.GatedMLPMOE`. Default is `1` (True). On unsupported CPUs, you might need to set this to `0` (False).
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@@ -156,6 +156,9 @@ vLLM V1 is currently optimized for decoder-only transformers. Models requiring
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For a complete list of supported models, see the [list of supported models](https://docs.vllm.ai/en/latest/models/supported_models.html).
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## FAQ
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## Frequently Asked Questions
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TODO
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**I'm using vLLM V1 and I'm getting CUDA OOM errors. What should I do?**
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The default `max_num_seqs` has been raised from `256` in V0 to `1024` in V1. If you encounter CUDA OOM only when using V1 engine, try setting a lower value of `max_num_seqs` or `gpu_memory_utilization`.
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On the other hand, if you get an error about insufficient memory for the cache blocks, you should increase `gpu_memory_utilization` as this indicates that your GPU has sufficient memory but you're not allocating enough to vLLM for KV cache blocks.
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