Migrate linter from pylint to ruff (#1665)
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@@ -125,7 +125,7 @@ class LLMEngine:
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def _init_workers(self, distributed_init_method: str):
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# Lazy import the Worker to avoid importing torch.cuda/xformers
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# before CUDA_VISIBLE_DEVICES is set in the Worker
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from vllm.worker.worker import Worker # pylint: disable=import-outside-toplevel
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from vllm.worker.worker import Worker
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assert self.parallel_config.world_size == 1, (
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"Ray is required if parallel_config.world_size > 1.")
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@@ -148,7 +148,7 @@ class LLMEngine:
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**ray_remote_kwargs):
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# Lazy import the Worker to avoid importing torch.cuda/xformers
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# before CUDA_VISIBLE_DEVICES is set in the Worker
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from vllm.worker.worker import Worker # pylint: disable=import-outside-toplevel
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from vllm.worker.worker import Worker
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self.workers: List[Worker] = []
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for bundle in placement_group.bundle_specs:
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