[Misc] Better RayExecutor and multiprocessing compatibility (#14705)

Signed-off-by: Cody Yu <hao.yu.cody@gmail.com>
This commit is contained in:
Cody Yu
2025-03-20 19:27:46 -07:00
committed by GitHub
parent 11b986b3fb
commit 5df2da5b97
4 changed files with 67 additions and 21 deletions

View File

@@ -2147,20 +2147,48 @@ def zmq_socket_ctx(path: str, socket_type: Any) -> Iterator[zmq.Socket]:
ctx.destroy(linger=0)
def _check_multiproc_method():
if (cuda_is_initialized()
and os.environ.get("VLLM_WORKER_MULTIPROC_METHOD") != "spawn"):
logger.warning("CUDA was previously initialized. We must use "
"the `spawn` multiprocessing start method. Setting "
"VLLM_WORKER_MULTIPROC_METHOD to 'spawn'. "
"See https://docs.vllm.ai/en/latest/getting_started/"
"troubleshooting.html#python-multiprocessing "
"for more information.")
def is_in_ray_actor():
"""Check if we are in a Ray actor."""
try:
import ray
return (ray.is_initialized()
and ray.get_runtime_context().get_actor_id() is not None)
except ImportError:
return False
def _maybe_force_spawn():
"""Check if we need to force the use of the `spawn` multiprocessing start
method.
"""
if os.environ.get("VLLM_WORKER_MULTIPROC_METHOD") == "spawn":
return
reason = None
if cuda_is_initialized():
reason = "CUDA is initialized"
elif is_in_ray_actor():
reason = "In a Ray actor and can only be spawned"
if reason is not None:
logger.warning(
"We must use the `spawn` multiprocessing start method. "
"Overriding VLLM_WORKER_MULTIPROC_METHOD to 'spawn'. "
"See https://docs.vllm.ai/en/latest/getting_started/"
"troubleshooting.html#python-multiprocessing "
"for more information. Reason: %s", reason)
os.environ["VLLM_WORKER_MULTIPROC_METHOD"] = "spawn"
def get_mp_context():
_check_multiproc_method()
"""Get a multiprocessing context with a particular method (spawn or fork).
By default we follow the value of the VLLM_WORKER_MULTIPROC_METHOD to
determine the multiprocessing method (default is fork). However, under
certain conditions, we may enforce spawn and override the value of
VLLM_WORKER_MULTIPROC_METHOD.
"""
_maybe_force_spawn()
mp_method = envs.VLLM_WORKER_MULTIPROC_METHOD
return multiprocessing.get_context(mp_method)