Add distributed model executor abstraction (#3191)
This commit is contained in:
442
vllm/executor/ray_gpu_executor.py
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442
vllm/executor/ray_gpu_executor.py
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import asyncio
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import copy
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from collections import defaultdict
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import os
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import pickle
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import importlib
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from typing import TYPE_CHECKING, Any, Dict, List, Optional
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from vllm.config import (CacheConfig, DeviceConfig, ModelConfig,
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ParallelConfig, SchedulerConfig, LoRAConfig)
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from vllm.engine.ray_utils import RayWorkerVllm, ray
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from vllm.executor.executor_base import ExecutorAsyncBase, ExecutorBase
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from vllm.executor.utils import check_block_size_valid
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from vllm.logger import init_logger
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from vllm.lora.request import LoRARequest
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from vllm.sequence import SamplerOutput, SequenceGroupMetadata
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from vllm.utils import (set_cuda_visible_devices, get_ip, get_open_port,
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get_distributed_init_method, make_async)
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if ray is not None:
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from ray.util.scheduling_strategies import PlacementGroupSchedulingStrategy
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if TYPE_CHECKING:
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from ray.util.placement_group import PlacementGroup
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logger = init_logger(__name__)
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# A map between the device type (in device config) to its worker module.
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DEVICE_TO_WORKER_MODULE_MAP = {
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"cuda": "vllm.worker.worker",
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"neuron": "vllm.worker.neuron_worker",
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}
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# If the env var is set, it uses the Ray's compiled DAG API
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# which optimizes the control plane overhead.
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# Run vLLM with VLLM_USE_RAY_COMPILED_DAG=1 to enable it.
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USE_RAY_COMPILED_DAG = bool(os.getenv("VLLM_USE_RAY_COMPILED_DAG", 0))
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class RayGPUExecutor(ExecutorBase):
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def __init__(
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self,
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model_config: ModelConfig,
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cache_config: CacheConfig,
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parallel_config: ParallelConfig,
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scheduler_config: SchedulerConfig,
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device_config: DeviceConfig,
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lora_config: Optional[LoRAConfig],
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) -> None:
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self.model_config = model_config
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self.cache_config = cache_config
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self.lora_config = lora_config
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self.parallel_config = parallel_config
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self.scheduler_config = scheduler_config
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self.device_config = device_config
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assert self.parallel_config.worker_use_ray
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placement_group = self.parallel_config.placement_group
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# Disable Ray usage stats collection.
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ray_usage = os.environ.get("RAY_USAGE_STATS_ENABLED", "0")
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if ray_usage != "1":
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os.environ["RAY_USAGE_STATS_ENABLED"] = "0"
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# Create the parallel GPU workers.
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self._init_workers_ray(placement_group)
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# Profile the memory usage and initialize the cache.
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self._init_cache()
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self.forward_dag = None
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if USE_RAY_COMPILED_DAG:
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self.forward_dag = self._compiled_ray_dag()
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def _dispatch_worker(self):
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worker_module = DEVICE_TO_WORKER_MODULE_MAP[
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self.device_config.device_type]
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imported_worker = importlib.import_module(worker_module)
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Worker = imported_worker.Worker
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return Worker
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def _init_workers_ray(self, placement_group: "PlacementGroup",
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**ray_remote_kwargs):
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if self.parallel_config.tensor_parallel_size == 1:
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# For single GPU case, we use a ray worker with constrained memory.
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num_gpus = self.cache_config.gpu_memory_utilization
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else:
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# Otherwise, the ray workers are allocated with a full GPU.
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num_gpus = 1
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# The driver dummy worker does not actually use any resources.
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# It holds the resource for the driver worker.
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self.driver_dummy_worker: RayWorkerVllm = None
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# The remaining workers are the actual ray actors.
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self.workers: List[RayWorkerVllm] = []
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# Create the workers.
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driver_ip = get_ip()
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for bundle_id, bundle in enumerate(placement_group.bundle_specs):
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if not bundle.get("GPU", 0):
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continue
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scheduling_strategy = PlacementGroupSchedulingStrategy(
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placement_group=placement_group,
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placement_group_capture_child_tasks=True,
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placement_group_bundle_index=bundle_id,
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)
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worker = ray.remote(
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num_cpus=0,
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num_gpus=num_gpus,
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scheduling_strategy=scheduling_strategy,
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**ray_remote_kwargs,
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)(RayWorkerVllm).remote(self.model_config.trust_remote_code)
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worker_ip = ray.get(worker.get_node_ip.remote())
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if worker_ip == driver_ip and self.driver_dummy_worker is None:
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# If the worker is on the same node as the driver, we use it
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# as the resource holder for the driver process.
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self.driver_dummy_worker = worker
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else:
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# Else, added to the list of workers.
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self.workers.append(worker)
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if self.driver_dummy_worker is None:
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raise ValueError(
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"Ray does not allocate any GPUs on the driver node. Consider "
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"adjusting the Ray placement group or running the driver on a "
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"GPU node.")
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# Get the set of GPU IDs used on each node.
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driver_node_id, driver_gpu_ids = ray.get(
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self.driver_dummy_worker.get_node_and_gpu_ids.remote())
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worker_node_and_gpu_ids = ray.get(
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[worker.get_node_and_gpu_ids.remote() for worker in self.workers])
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node_workers = defaultdict(list)
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node_gpus = defaultdict(list)
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node_workers[driver_node_id].append(0)
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node_gpus[driver_node_id].extend(driver_gpu_ids)
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for i, (node_id, gpu_ids) in enumerate(worker_node_and_gpu_ids,
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start=1):
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node_workers[node_id].append(i)
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node_gpus[node_id].extend(gpu_ids)
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for node_id, gpu_ids in node_gpus.items():
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node_gpus[node_id] = sorted(gpu_ids)
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# Set CUDA_VISIBLE_DEVICES for the driver and workers.
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set_cuda_visible_devices(node_gpus[driver_node_id])
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for worker, (node_id, _) in zip(self.workers, worker_node_and_gpu_ids):
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worker.set_cuda_visible_devices.remote(node_gpus[node_id])
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distributed_init_method = get_distributed_init_method(
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driver_ip, get_open_port())
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# Lazy import the Worker to avoid importing torch.cuda/xformers
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# before CUDA_VISIBLE_DEVICES is set in the Worker
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Worker = self._dispatch_worker()
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model_config = copy.deepcopy(self.model_config)
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parallel_config = copy.deepcopy(self.parallel_config)
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scheduler_config = copy.deepcopy(self.scheduler_config)
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device_config = copy.deepcopy(self.device_config)
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lora_config = copy.deepcopy(self.lora_config)
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kv_cache_dtype = self.cache_config.cache_dtype
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# Initialize the actual workers with the Worker class.
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for rank, (worker, (node_id, _)) in enumerate(
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zip(self.workers, worker_node_and_gpu_ids),
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start=1,
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):
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local_rank = node_workers[node_id].index(rank)
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worker.init_worker.remote(
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lambda rank=rank, local_rank=local_rank: Worker(
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model_config,
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parallel_config,
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scheduler_config,
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device_config,
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local_rank,
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rank,
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distributed_init_method,
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lora_config=lora_config,
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kv_cache_dtype=kv_cache_dtype,
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))
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# Initialize the driver worker with the Worker class.
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driver_rank = 0
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driver_local_rank = node_workers[driver_node_id].index(driver_rank)
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self.driver_worker = Worker(
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self.model_config,
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self.parallel_config,
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self.scheduler_config,
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self.device_config,
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driver_local_rank,
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driver_rank,
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distributed_init_method,
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lora_config=self.lora_config,
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kv_cache_dtype=kv_cache_dtype,
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is_driver_worker=True,
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)
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# FIXME(woosuk): We are not properly initializing cupy NCCL when
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# we have multiple nodes.
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self._run_workers("init_model",
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cupy_port=get_open_port()
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if not model_config.enforce_eager else None)
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self._run_workers(
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"load_model",
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max_concurrent_workers=self.parallel_config.
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max_parallel_loading_workers,
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)
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def _init_cache(self) -> None:
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"""Profiles the memory usage and initializes the KV cache.
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The engine will first conduct a profiling of the existing memory usage.
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Then, it calculate the maximum possible number of GPU and CPU blocks
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that can be allocated with the remaining free memory.
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More details can be found in the
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:meth:`~vllm.worker.worker.Worker.profile_num_available_blocks` method
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from class :class:`~vllm.worker.Worker`.
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Afterwards, as there may be multiple workers,
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we take the minimum number of blocks across all workers
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to ensure this can be applied to all of them.
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Finally, the engine will initialize the KV cache
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with the calculated number of blocks.
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.. tip::
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You may limit the usage of GPU memory
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by adjusting the `gpu_memory_utilization` parameter.
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"""
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# Get the maximum number of blocks that can be allocated on GPU and CPU.
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num_blocks = self._run_workers(
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"profile_num_available_blocks",
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block_size=self.cache_config.block_size,
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gpu_memory_utilization=self.cache_config.gpu_memory_utilization,
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cpu_swap_space=self.cache_config.swap_space_bytes,
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cache_dtype=self.cache_config.cache_dtype,
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)
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# Since we use a shared centralized controller, we take the minimum
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# number of blocks across all workers to make sure all the memory
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# operators can be applied to all workers.
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num_gpu_blocks = min(b[0] for b in num_blocks)
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num_cpu_blocks = min(b[1] for b in num_blocks)
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logger.info(f"# GPU blocks: {num_gpu_blocks}, "
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f"# CPU blocks: {num_cpu_blocks}")
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check_block_size_valid(num_gpu_blocks, self.cache_config.block_size,
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self.model_config.max_model_len)
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self.cache_config.num_gpu_blocks = num_gpu_blocks
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self.cache_config.num_cpu_blocks = num_cpu_blocks
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# Initialize the cache.
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self._run_workers("init_cache_engine", cache_config=self.cache_config)
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# Warm up the model. This includes capturing the model into CUDA graph
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# if enforce_eager is False.
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self._run_workers("warm_up_model")
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def execute_model(self,
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seq_group_metadata_list: List[SequenceGroupMetadata],
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blocks_to_swap_in: Dict[int, int],
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blocks_to_swap_out: Dict[int, int],
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blocks_to_copy: Dict[int, List[int]]) -> SamplerOutput:
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all_outputs = self._run_workers(
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"execute_model",
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driver_kwargs={
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"seq_group_metadata_list": seq_group_metadata_list,
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"blocks_to_swap_in": blocks_to_swap_in,
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"blocks_to_swap_out": blocks_to_swap_out,
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"blocks_to_copy": blocks_to_copy,
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},
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use_ray_compiled_dag=USE_RAY_COMPILED_DAG)
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# Only the driver worker returns the sampling results.
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output = all_outputs[0]
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return output
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def add_lora(self, lora_request: LoRARequest) -> bool:
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assert lora_request.lora_int_id > 0, "lora_id must be greater than 0."
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return self._run_workers(
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"add_lora",
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lora_request=lora_request,
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)
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def remove_lora(self, lora_id: int) -> bool:
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assert lora_id > 0, "lora_id must be greater than 0."
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return self._run_workers(
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"remove_lora",
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lora_id=lora_id,
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)
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def list_loras(self) -> List[int]:
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return self._run_workers("list_loras")
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def _run_workers(
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self,
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method: str,
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*args,
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driver_args: Optional[List[Any]] = None,
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driver_kwargs: Optional[Dict[str, Any]] = None,
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max_concurrent_workers: Optional[int] = None,
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use_ray_compiled_dag: bool = False,
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**kwargs,
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) -> Any:
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"""Runs the given method on all workers."""
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if max_concurrent_workers:
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raise NotImplementedError(
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"max_concurrent_workers is not supported yet.")
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if use_ray_compiled_dag:
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# Right now, compiled DAG can only accept a single
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# input. TODO(sang): Fix it.
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output_channels = self.forward_dag.execute(1)
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else:
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# Start the ray workers first.
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ray_worker_outputs = [
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worker.execute_method.remote(method, *args, **kwargs)
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for worker in self.workers
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]
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if driver_args is None:
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driver_args = args
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if driver_kwargs is None:
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driver_kwargs = kwargs
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# Start the driver worker after all the ray workers.
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driver_worker_output = getattr(self.driver_worker,
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method)(*driver_args, **driver_kwargs)
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# Get the results of the ray workers.
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if self.workers:
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if use_ray_compiled_dag:
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try:
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ray_worker_outputs = [
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pickle.loads(chan.begin_read())
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for chan in output_channels
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]
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finally:
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# Has to call end_read in order to reuse the DAG.
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for chan in output_channels:
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chan.end_read()
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else:
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ray_worker_outputs = ray.get(ray_worker_outputs)
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return [driver_worker_output] + ray_worker_outputs
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def _compiled_ray_dag(self):
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import pkg_resources
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required_version = "2.9"
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current_version = pkg_resources.get_distribution("ray").version
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if current_version < required_version:
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raise ValueError(f"Ray version {required_version} or greater is "
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f"required, but found {current_version}")
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from ray.dag import MultiOutputNode, InputNode
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assert self.parallel_config.worker_use_ray
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# Right now, compiled DAG requires at least 1 arg. We send
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# a dummy value for now. It will be fixed soon.
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with InputNode() as input_data:
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forward_dag = MultiOutputNode([
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worker.execute_model_compiled_dag_remote.bind(input_data)
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for worker in self.workers
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])
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return forward_dag.experimental_compile()
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def check_health(self) -> None:
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"""Raises an error if engine is unhealthy."""
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self._check_if_any_actor_is_dead()
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def _check_if_any_actor_is_dead(self):
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if not self.workers:
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return
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dead_actors = []
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for actor in self.workers:
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actor_state = ray.state.actors(actor._ray_actor_id.hex()) # pylint: disable=protected-access
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if actor_state["State"] == "DEAD":
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dead_actors.append(actor)
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if dead_actors:
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raise RuntimeError("At least one Worker is dead. "
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f"Dead Workers: {dead_actors}. ")
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class RayGPUExecutorAsync(RayGPUExecutor, ExecutorAsyncBase):
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async def _run_workers_async(
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self,
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method: str,
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*args,
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driver_args: Optional[List[Any]] = None,
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driver_kwargs: Optional[Dict[str, Any]] = None,
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**kwargs,
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) -> Any:
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"""Runs the given method on all workers."""
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coros = []
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if driver_args is None:
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driver_args = args
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if driver_kwargs is None:
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driver_kwargs = kwargs
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# Run the driver worker asynchronously.
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driver_executor = make_async(getattr(self.driver_worker, method))
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coros.append(driver_executor(*driver_args, **driver_kwargs))
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# Run the ray workers asynchronously.
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for worker in self.workers:
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coros.append(worker.execute_method.remote(method, *args, **kwargs))
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all_outputs = await asyncio.gather(*coros)
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return all_outputs
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async def execute_model_async(
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self,
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seq_group_metadata_list: List[SequenceGroupMetadata],
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blocks_to_swap_in: Dict[int, int],
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blocks_to_swap_out: Dict[int, int],
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blocks_to_copy: Dict[int, List[int]],
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) -> SamplerOutput:
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all_outputs = await self._run_workers_async(
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"execute_model",
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driver_kwargs={
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"seq_group_metadata_list": seq_group_metadata_list,
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"blocks_to_swap_in": blocks_to_swap_in,
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"blocks_to_swap_out": blocks_to_swap_out,
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"blocks_to_copy": blocks_to_copy,
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},
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use_ray_compiled_dag=USE_RAY_COMPILED_DAG)
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# Only the driver worker returns the sampling results.
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output = all_outputs[0]
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return output
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async def check_health_async(self) -> None:
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"""Raises an error if engine is unhealthy."""
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self._check_if_any_actor_is_dead()
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