[Core] avoid too many cuda context by caching p2p test (#4021)
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@@ -2,9 +2,18 @@
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# Adapted from
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# https://github.com/NVIDIA/Megatron-LM/blob/main/megatron/core/tensor_parallel/utils.py
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# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
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from typing import Sequence
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import json
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import os
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from typing import Dict, Optional, Sequence
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import torch
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import torch.distributed as dist
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from vllm.logger import init_logger
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from .parallel_state import get_cpu_world_group, get_local_rank
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logger = init_logger(__name__)
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def ensure_divisibility(numerator, denominator):
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@@ -46,3 +55,79 @@ def split_tensor_along_last_dim(
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return tuple(chunk.contiguous() for chunk in tensor_list)
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return tensor_list
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# code partly borrowed from
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# https://github.com/turboderp/exllamav2/blob/1c67f97f3d2a968605a9c31ab791a05c85bb7879/exllamav2/compat.py#L10
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# License: MIT
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def _can_actually_p2p(idx_a, idx_b):
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dev_i = f"cuda:{idx_a}"
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dev_j = f"cuda:{idx_b}"
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a = torch.randn(5, device=dev_i) + 123.0
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b = a.to(dev_j)
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c = b.to(dev_i)
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return torch.all(a == c).cpu().item()
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# why do we need this cache?
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# 1. we can have runtime checks for P2P access, where every process checks
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# P2P access to all other GPUs. Unfortunately, the test might cost many
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# (world_size * world_size) cuda context, and reduce the memory available
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# for the model. see https://github.com/vllm-project/vllm/issues/3821
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# 2. alternatively, we can have a p2p map that is generated by the master
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# process and broadcasted to all other processes. This still requires
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# #world_size of cuda context, belonging to the master process, on each GPU.
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# 3. we can have a cache file, that records the p2p access status. The first
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# time the master process checks the p2p access, it will generate the cache
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# file, at the cost of #world_size of cuda context. Later on, all processes
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# can read the cache file to check the p2p access status without any cost of
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# additional cuda context.
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# Note that the cache file is suffixed by the CUDA_VISIBLE_DEVICES, so that we
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# can have different cache files for different CUDA_VISIBLE_DEVICES settings,
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# e.g. used by different vllm engines. The device id in the cache file is a
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# **local** device id, i.e. from 0 to num_dev-1, where num_dev is the number
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# of visible devices in the vllm engine.
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_gpu_p2p_access_cache: Optional[Dict[str, bool]] = None
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def gpu_p2p_access_check(i: int, j: int) -> bool:
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"""Check if GPU i can access GPU j."""
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# if the cache variable is already calculated,
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# read from the cache instead of checking it again
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global _gpu_p2p_access_cache
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if _gpu_p2p_access_cache is not None:
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return _gpu_p2p_access_cache[f"{i}->{j}"]
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is_distributed = dist.is_initialized()
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num_dev = torch.cuda.device_count()
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cuda_visible_devices = os.environ.get("CUDA_VISIBLE_DEVICES", None)
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if cuda_visible_devices is None:
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cuda_visible_devices = ",".join(str(i) for i in range(num_dev))
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path = os.path.expanduser(
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f"~/.config/vllm/gpu_p2p_access_cache_for_{cuda_visible_devices}.json")
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os.makedirs(os.path.dirname(path), exist_ok=True)
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if (not is_distributed or get_local_rank() == 0) \
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and (not os.path.exists(path)):
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# only the local master process (with local_rank == 0) can
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# enter this block to calculate the cache
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logger.info(f"generating GPU P2P access cache for in {path}")
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cache = {}
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for _i in range(num_dev):
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for _j in range(num_dev):
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# on some platforms, P2P support might be buggy and we need
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# additional checks. See also:
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# https://github.com/vllm-project/vllm/issues/2728
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cache[f"{_i}->{_j}"] = torch.cuda.can_device_access_peer(
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_i, _j) and _can_actually_p2p(_i, _j)
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with open(path, "w") as f:
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json.dump(cache, f, indent=4)
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if is_distributed:
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cpu_world_group = get_cpu_world_group()
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dist.barrier(cpu_world_group)
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logger.info(f"reading GPU P2P access cache from {path}")
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with open(path, "r") as f:
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cache = json.load(f)
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_gpu_p2p_access_cache = cache
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return _gpu_p2p_access_cache[f"{i}->{j}"]
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