Instead of dequantizing attention weights to BF16 (which had issues
with MergedColumnParallelLinear and different weight_scale_2 values),
keep the NVFP4 path but fix the activation global scale.
Compute correct input_global_scale_inv by:
1. Temporarily dequantizing weight to BF16
2. Running warmup forward with random input
3. Computing actual activation amax
4. Setting scale_inv = amax * headroom
This preserves the original NVFP4 quantization pipeline.