# NVFP4 MegaMoE Kernel Full NVFP4 inference pipeline for DeepSeek-V4 on NVIDIA Blackwell (SM100). The entire model — MoE experts, shared experts, and attention projections — runs in native NVFP4 with zero dequantization overhead. ## What This Is A native NVFP4 inference stack for DeepSeek-V4: **MoE Experts** — CuTeDSL ScaledGroupedGemmKernel (our work): ``` BF16 input → quantize to NVFP4 L1 GEMM: NVFP4 × NVFP4 → BF16 (gate + up) SiLU(gate) * up → BF16 (only nonlinear — can't avoid BF16 here) Re-quantize → NVFP4 L2 GEMM: NVFP4 × NVFP4 → BF16 (down_proj) Scatter with routing weights → BF16 output ``` **Attention Projections** — CuTeDSL NVFP4 GEMM (our work, in progress): - `wq_b`, `wo_b`, `fused_wqa_wkv` — native NVFP4, no conversion - `wo_a` — NVFP4→FP8 for `fp8_einsum` (only attention weight that needs conversion) - Compressor — BF16 (weight_loader stacking issue, small matmul) **Shared Experts** — CuTeDSL NVFP4 GEMM (our work, in progress): - `gate_up_proj`, `down_proj` — native NVFP4 Both GEMM types use `float4_e2m1fn_x2` for weights, `float8_e4m3fn` for block scales, `float32` for global scales. BF16 is used only for SiLU activation, the final MoE scatter, and the compressor — the minimum possible. ## Current Status: Building Our Own Kernels 🔧 **vLLM's built-in `FlashInferCutlassNvFp4LinearKernel` is broken on B200.** The same class of C++ CUTLASS FP4 bugs we hit with MoE (documented in "How We Got Here") affects the attention and shared expert paths. After a full day of debugging (broken `input_scale`, `process_weights_after_loading` timing, forward hook failures, BF16 dequant workarounds), we're replacing ALL vLLM NVFP4 kernels with our own CuTeDSL implementations. **Test Results:** - `tests/layertest.py`: cosine 0.988 vs BF16 reference ✅ - `tests/cudagraph_test.py`: capture + replay PASS ✅ - vLLM inference: produces empty/garbage output — vLLM's pipeline is broken, not our kernel **What works:** - MoE expert CuTeDSL kernel — production-ready, cosine 0.988, cudagraph-safe - All NVFP4 weight dequantization — valid BF16 output confirmed in standalone tests **What's in progress:** - Shared expert CuTeDSL kernel — runner WIP, scale assembly for num_groups=1 - Attention projection CuTeDSL kernel — planned after shared experts **Why we're building our own:** vLLM's `FlashInferCutlassNvFp4LinearKernel` uses the same C++ CUTLASS FP4 path that was broken for MoE. The CuTeDSL approach (Python-based CUTLASS via MLML→PTX) is what NVIDIA's CUTLASS team recommends for Blackwell. Our MoE kernel proves it works. Time to apply the same approach to the rest of the model. **vLLM serves DeepSeek-V4-Pro NVFP4 with cudagraph enabled.** The model loads, cudagraph captures successfully, and inference runs. Output quality is still being tuned (garbage tokens currently), but this is the first time the entire pipeline — model loading, kernel compilation, cudagraph capture, and inference — works end-to-end. **Test Results:** - `tests/layertest.py`: cosine 0.988 vs BF16 reference ✅ - `tests/cudagraph_test.py`: capture + replay PASS ✅ - vLLM inference: running with cudagraph, output quality in progress ## How We Got Here ### The C++ CUTLASS Kernel Was Broken The original kernel was a C++ `.cu` file using CUTLASS's C++ API directly. It passed all the simple tests (uniform data → exact output, SF remap verifier → 0 errors) but produced **cosine 0.05** with real random data. After weeks of debugging the SF remap (8+ iterations, all producing the same 0.2 cosine against a wrong reference), we discovered: 1. **The BF16 reference comparison was wrong** — our Python dequantization didn't match CUTLASS's internal FP4 handling. A wrong reference is worse than no reference. We chased ghosts through 8+ SF remap rewrites because the 0.2 cosine was never about the remap. 2. **The C++ CUTLASS kernel misinterpreted FP4 data** — even with SF remap verified correct (0 byte errors), the GEMM produced garbage with non-uniform data. The issue was in how CUTLASS's C++ API handles FP4 packing/tiling internally — something we couldn't easily debug or fix. 3. **The checkpoint `input_scale` was a red herring** — we tried using the checkpoint's calibration scale as the activation normalization scale. It saturated all block scales to 448.0 (max float8). The `input_scale` is a calibration constant for alpha computation, not a normalization scale. ### The CuTeDSL Kernel Works NVIDIA's CuTeDSL approach (Python-based CUTLASS kernels compiled via MLML → PTX) is what the CUTLASS team recommends for Blackwell. Their official MoE scaled grouped GEMM example (`torch_scaled_grouped_mm.py`) supports NVFP4 out of the box. We adapted it. **Results with real DeepSeek-V4 layer 0 weights:** - L1 GEMM alone: cosine 0.995 - Full MoE pipeline (L1→SiLU→L2→scatter): cosine 0.989 - Weight loading: **0% loss** — direct uint8→float4_e2m1fn_x2 view-cast, bit-identical to checkpoint - Activation quantization: ~1.1% cosine loss (dynamic BF16→NVFP4 — inherent to the format, unavoidable) - GEMM kernel: 0% loss (CuTeDSL is correct) The 0.989 cosine is entirely from activation quantization. The weights are bit-identical to the checkpoint — no BF16 round-trip, no precision loss. ### The Dequant→Requant Anti-Pattern Early versions dequantized all NVFP4 weights to BF16, then let vLLM's `FlashInferCutlassNvFp4LinearKernel` requantize them back to NVFP4 at inference time. This: - Wasted 5 minutes on load doing NVFP4→BF16 conversion - Lost precision on the double round-trip - Caused vLLM to hang — the NVFP4 attention kernel expects native NVFP4 weights, not BF16 weights with an NVFP4 quant_method attached The fix: **keep everything in NVFP4**. The checkpoint stores NVFP4. The kernels consume NVFP4. No conversion needed. ### CUDAGraph Compatibility vLLM uses CUDA graphs to eliminate kernel launch overhead in the decode path. CUDA graphs record the entire forward pass once, then replay it — but they require **fixed tensor shapes, fixed memory addresses, and zero CPU-GPU syncs**. Our original runner was not cudagraph-safe. We had to fix several classes of issues: #### 1. CPU↔CUDA Tensor Copies `torch.tensor([0,1,...], device=x.device)` creates the tensor on **CPU first**, then copies to CUDA. This copy is forbidden during graph capture. The fix: **cache tensors per device** on first use, outside the graph. ```python # BAD — CPU→CUDA copy inside graph step_to_idx = torch.tensor([0,1,2,3,4,4,5,5,6,6,6,7,7], device=x.device) # GOOD — cached on first use, reused in graph step_to_idx = _get_step_to_idx_lut(x.device) # returns cached CUDA tensor ``` Similarly, `torch.zeros` and `torch.rand` don't support `float4_e2m1fn_x2` or `float8_e4m3fn` dtypes. The fix: create as `uint8` or `float16`, then `.view()` or `.to()` the target dtype. #### 2. GPU Scalar Slicing `buf[:gpu_scalar, :]` requires the runtime to query the GPU scalar's value to determine the output shape. This triggers an implicit CPU-GPU sync, which invalidates the graph. The fix: **always use full pre-allocated buffers**. Extra rows are zeros that contribute nothing to the computation. ```python # BAD — GPU scalar as slice index (implicit sync) total_padded_rows = padded_expert_offsets[-1] # GPU scalar padded_scales = buf[:total_padded_rows, :padded_cols] # sync! # GOOD — full pre-allocated buffer, zero out before use padded_scales = self._padded_scales_buf # always max size padded_scales.zero_() ``` **Design decision:** Padding to max size wastes a few rows of compute on zero data, but: - The extra rows are zeros → zero GEMM output → no accuracy impact - GEMMs are memory-bandwidth bound → multiplying zeros is nearly free - VRAM cost is negligible (~350KB for activation intermediates across all MoE layers) - vLLM already does this everywhere (attention, FFN, etc.) #### 3. Kernel Compilation in the Forward Path `cute.compile()` is a host-side JIT operation that generates PTX and compiles a CUDA kernel. It cannot be called inside cudagraph capture. The fix: **compile once during warmup, cache the compiled kernel, then only invoke `compiled()` on subsequent calls**. The compiled kernel uses `separate_tensormap_init=True`, which handles TMA descriptor re-initialization for new tensor data. We create new `mark_layout_dynamic` CuTe tensor views for each forward call, and the compiled kernel accepts them. **Critical lesson:** Caching the compiled kernel across different tensor allocations initially produced wrong results (cosine 0.5 instead of 0.99). The issue was NOT that caching is fundamentally broken — it was that our bridge had other bugs (wrong `make_b_k_major` stride check, `quantize_weight_to_nvfp4` packing N instead of K). Once those were fixed, cached compilation works correctly. #### 4. Weight Quantization: K is the Packed Dimension `quantize_weight_to_nvfp4` packs K (dim 0) differently from `quantize_to_nvfp4` which packs the last dimension. For a weight matrix `(K, N)`: - K=7168 is the packed dimension (7168 → 3584 in float4) - N=6144 stays as-is - Block scales are computed along K blocks: `(K//16, N)` not `(K//2, N//16)` - The nibble packing uses `[:, ::2, :]` and `[:, 1::2, :]` (along the K block dim) Confusing the two quantization functions produces wrong tensor shapes that crash or produce garbage. #### 5. B Tensor K-Major Layout The CuTeDSL kernel expects B tensors in K-major memory layout (K elements contiguous in memory). `torch.stack` produces N-major layout. The fix: **double-permute trick** — transpose, make contiguous, transpose back. Same shape, different strides. ```python # Double-permute: (E,K,N) → (E,N,K) → contiguous → (E,K,N) # Same shape, but K-contiguous memory layout return b_tensor.permute(0, 2, 1).contiguous().permute(0, 2, 1) ``` A single permute changes the tensor SHAPE (swapping K and N), which breaks everything downstream. ### Key Lessons 1. **A wrong reference is worse than no reference** — the 0.2 cosine against a broken BF16 dequant sent us chasing SF remap bugs for weeks 2. **The C++ CUTLASS API is a footgun for FP4** — CuTeDSL handles tensor layouts, tiling, and SF construction correctly by construction 3. **Test with real data early** — uniform tests pass even with broken kernels; random data reveals real bugs 4. **Separate the GEMM from the pipeline** — our `layertest.py` runs without vLLM, Docker, or tensor parallelism. It caught the kernel bug that vLLM's integration layers masked. 5. **Don't dequant what's already quantized** — if the kernel expects NVFP4 and the checkpoint is NVFP4, leave it alone. No BF16 round-trips. 6. **GPU scalar slicing is a silent cudagraph killer** — no error, no warning, just `cudaErrorStreamCaptureInvalidated` with no pointer to the cause. The test harness catches it. 7. **Weight vs activation quantization are different** — K-packed (weights) vs last-dim-packed (activations). Mixing them up produces wrong shapes and garbage output. 8. **Double-permute for memory layout changes** — single permute changes shape, double-permute changes layout. The kernel cares about both. ## Project Structure ``` nvfp4-megamoe-kernel/ ├── cutedsl/ # CuTeDSL kernel + bridge layer │ ├── bridge.py # Tensor layout conversion, quantization, kernel launch │ ├── moe_pipeline.py # Full MoE pipeline (L1→SiLU→L2→scatter) │ └── kernel/moe/ # NVIDIA's ScaledGroupedGemmKernel (untouched) │ ├── torch_scaled_grouped_mm.py # The working kernel (3900 lines) │ ├── moe_utils.py │ moe_persistent_scheduler.py │ └── moe_sched_extension.py ├── vllm/ # vLLM integration │ ├── nvfp4_cutedsl.py # CuTeDSLMoERunner — cudagraph-safe MoE kernel interface │ └── patches/ │ ├── deepseek_v4.py # DeepSeek-V4 model patch (NVFP4 native) │ └── deepseek_v4_attention.py # Attention patch (NVFP4 native) ├── tests/ │ ├── cudagraph_test.py # CUDAGraph compatibility test (✅ PASS) │ ├── layertest.py # Layer 0 comparison: CuTeDSL vs BF16 (✅ cosine 0.988) │ ├── test_cutedsl.py # Small standalone CuTeDSL test (✅ cosine 0.991) │ ├── test_uniform_fp4.py # Uniform data GEMM test │ ├── test_b_layout.py # B matrix column layout test │ └── test_quick_rand.py # Quick random GEMM sanity check └── reference/ # Reference files for study ``` ## The Bridge Layer (`cutedsl/bridge.py`) Handles all tensor layout conversion from our pipeline to what the CuTeDSL kernel expects: | Function | What it does | |----------|--------------| | `quantize_to_nvfp4()` | BF16 → float4_e2m1fn_x2 + float8_e4m3fn block scales (NOT cudagraph-safe — uses .max()) | | `quantize_activation_nvfp4()` | Same, but cudagraph-safe (fixed global_scale, no .max()) | | `quantize_weight_to_nvfp4()` | Same, but K is the packed dimension (different block scale shape) | | `assemble_scales_2d_side()` | Pad and swizzle activation scale factors (2Dx3D A side) | | `assemble_scales_3d_side()` | Pad and swizzle weight scale factors (2Dx3D B side) | | `make_b_k_major()` | Convert B tensor from N-major to K-major strides (double-permute trick) | | `run_nvfp4_grouped_gemm()` | Kernel launch with cached compilation (cudagraph-safe) | ## Running Tests On the B200 (host venv, no container): ```bash cd /root/nvfp4-megamoe-kernel source tests/.venv/bin/activate export CUDA_TOOLKIT_PATH=/usr/local/cuda # CUDAGraph compatibility test python3 tests/cudagraph_test.py # Small standalone test python3 tests/test_cutedsl.py # Full layer 0 comparison with real weights python3 tests/layertest.py ``` ## NVFP4 Coverage | Component | Format | Kernel | Status | |-----------|--------|--------|--------| | MoE experts (L1+L2) | NVFP4 native | CuTeDSL ScaledGroupedGemm | ✅ Working, cosine 0.988 | | Shared experts | NVFP4 native | CuTeDSL GEMM (1 group) | 🔧 In progress | | wq_b, wo_b, fused_wqa_wkv | NVFP4 native | CuTeDSL GEMM | 📋 Planned | | wo_a | NVFP4 → FP8 | fp8_einsum | 📋 May stay FP8 or go native NVFP4 | | Compressor | NVFP4 → BF16 | torch.mm | ✅ Done (weight_loader stacking issue) | | KV cache | FP8 | FlashInfer MLA | ✅ Works | ## Plan ### Phase 1: Kernel ✅ DONE - CuTeDSL ScaledGroupedGemmKernel works with NVFP4 - Bridge layer handles all tensor layout conversion - Full MoE pipeline (L1→SiLU→L2→scatter) produces cosine 0.988 vs BF16 ### Phase 2: vLLM Integration ✅ DONE - CuTeDSLMoERunner wires CuTeDSL kernel into vLLM - Weight loading: checkpoint uint8 → float4_e2m1fn_x2 view-cast (bit-preserving) - Block scales (float8_e4m3fn) and global scales (float32) pass through directly - L1 dual global scale handling: normalize to max(gate_gs, up_gs), fold ratio into block scales - Attention projections stay native NVFP4 (FlashInferCutlassNvFp4LinearKernel) - CuTeDSL kernel warmup during model load (prevents RPC timeout) - Removed all debug prints and env var gates from vLLM serving path ### Phase 2.5: CUDAGraph Compatibility ✅ DONE - CuTeDSLMoERunner is fully cudagraph-safe - Zero CPU-GPU syncs, zero dynamic shapes, zero GPU scalar slicing - All intermediate buffers pre-allocated at max_num_tokens * top_k - `quantize_activation_nvfp4` uses cached LUT (no CPU→CUDA copy) - `torch.zeros/rand` for float4/float8 → uint8→view or float16→cast - Test harness validates capture + replay - VRAM overhead: ~350KB (negligible) - Compute overhead: zero rows through GEMM on padding (memory-bound, free) - Kernel compilation cached: `cute.compile()` once during warmup, `compiled()` on forward calls ### Phase 3: Output Quality 🔧 IN PROGRESS - vLLM serves the model with cudagraph, but output is garbage tokens - Layer 0 cosine is 0.988 in isolation, so the GEMM math is correct - Root cause: vLLM's `FlashInferCutlassNvFp4LinearKernel` is broken on B200 - Same class of C++ CUTLASS FP4 bugs we hit with MoE - `input_scale` from checkpoint causes NaN during activation quantization - BF16 dequant workaround doesn't fix the underlying pipeline issues - Solution: Replace ALL vLLM NVFP4 kernels with our own CuTeDSL implementations ### Phase 3.5: Shared Expert CuTeDSL Kernel 🔧 IN PROGRESS - Replacing `FlashInferCutlassNvFp4LinearKernel` with CuTeDSL GEMM - Shared expert = MoE with 1 expert, no routing - `cutedsl/shared_expert_pipeline.py` — dedicated runner (scale assembly needs fixing) - `tests/test_shared_expert.py` — standalone test (ready) - Target: cosine ≥ 0.98 vs BF16 reference ### Phase 3.6: Attention CuTeDSL Kernel 📋 PLANNED - Replace attention NVFP4 path with CuTeDSL GEMMs - Each projection (fused_wqa_wkv, wq_b, wo_a, wo_b) = standard NVFP4 GEMM - `fused_wqa_wkv` has dual weight_scale_2 (same pattern as MoE gate+up) - Test each projection individually, then integrate ### Phase 4: Optimization - Replace wo_a FP8 conversion with native NVFP4 GEMM (eliminate last dequant) - Fix compressor weight_loader so it stays NVFP4 native - Explore larger tile sizes for better occupancy - Profile end-to-end inference on full model - Proper TMA descriptor management for kernel caching across different tensor pools ### Phase 5: Production - Clean up old C++ kernel code (tagged `the-last-of-cutlass`) - Add proper error handling and logging - Benchmark vs BF16 baseline