408 lines
17 KiB
Plaintext
408 lines
17 KiB
Plaintext
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/**
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* General top-k selection kernel for DeepSeek-V4 router and sparse attention indexer.
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*
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* Selects top-k indices from a score tensor along the expert/compressed dimension.
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* Single block per row, threads cooperatively maintain a top-k min-heap in shared memory.
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*
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* Design choices:
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* - Min-heap approach: O(E * log k) per row, k=6, E ∈ {256, 384}.
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* For k << E this dominates bitonic (O(E * log²E)) and per-thread
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* partial sort + merge (more shared memory, more bookkeeping).
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* - Tie-breaking: lower index wins. When two scores are exactly equal,
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* the thread processing the lower index sees its candidate first in the
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* sequential scan, and the heap's "<" comparison preserves insertion order
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* for equal keys by including the index in the comparison key.
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* - Shared memory: 2 * k entries (score, index pairs) per row. For k=6,
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* that's 48 bytes of FP32 + 24 bytes of int32 = 72 bytes. Trivial.
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* - Output: top-k indices only (caller owns the weight computation).
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* Scores are FP32 — the router operates in FP32 from GEMM accumulator onward.
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*
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* Launch: grid(num_rows), block(THREADS_PER_ROW).
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* THREADS_PER_ROW must be a power of 2 >= 32 for efficient reduction.
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* For E <= 384, 64 threads per row is a good balance (6 elements per thread).
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* We don't need more — the heap serializes at the k=6 level, which is fast.
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*
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* Reuse: CSA indexer calls this same kernel on compressed attention scores.
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* The only difference is E (compressed slots vs. experts). The kernel
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* is parametric on E and k.
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*/
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#include <cuda.h>
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#include <cuda_runtime.h>
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#include <ATen/ATen.h>
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#include <torch/extension.h>
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#include <cstdint>
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// ---------------------------------------------------------------------------
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// Min-heap helpers — heap[0] is the SMALLEST of the top-k (the cutoff).
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// When a new candidate > heap[0], replace and sift down.
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// ---------------------------------------------------------------------------
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struct HeapEntry {
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float score;
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int32_t index;
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};
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__device__ __forceinline__ void heap_sift_down(
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HeapEntry* heap, int32_t k, int32_t root
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) {
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while (true) {
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int32_t left = 2 * root + 1;
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int32_t right = 2 * root + 2;
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int32_t smallest = root;
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// Tie-breaking: for equal scores, lower index is "larger" (stays in heap).
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// We invert this in the comparison: (score, -index) as the sort key.
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// Lower score → higher in min-heap. For equal score, higher -index
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// (i.e. lower actual index) → higher in heap. So lower indices are
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// evicted last, which means they survive → lower index wins on ties.
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if (left < k) {
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if (heap[left].score < heap[smallest].score ||
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(heap[left].score == heap[smallest].score &&
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heap[left].index > heap[smallest].index)) {
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smallest = left;
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}
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}
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if (right < k) {
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if (heap[right].score < heap[smallest].score ||
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(heap[right].score == heap[smallest].score &&
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heap[right].index > heap[smallest].index)) {
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smallest = right;
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}
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}
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if (smallest == root) break;
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HeapEntry tmp = heap[root];
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heap[root] = heap[smallest];
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heap[smallest] = tmp;
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root = smallest;
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}
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}
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__device__ __forceinline__ void heap_push(
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HeapEntry* heap, int32_t k, float score, int32_t index
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) {
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// Only push if score > heap minimum, or == minimum with lower index
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if (score < heap[0].score) return;
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if (score == heap[0].score && index >= heap[0].index) return;
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// Replace root and sift down
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heap[0].score = score;
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heap[0].index = index;
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heap_sift_down(heap, k, 0);
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}
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// ---------------------------------------------------------------------------
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// Top-k kernel
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// ---------------------------------------------------------------------------
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// Each block handles one row. THREADS_PER_ROW threads cooperate.
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// Shared memory: k * sizeof(HeapEntry) for the heap + k * sizeof(HeapEntry)
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// for final sorted output (sorted descending for deterministic output order).
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template <int THREADS_PER_ROW>
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__global__ void topk_select_kernel(
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const float* __restrict__ scores, // [num_rows, E] row-major
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int64_t scores_stride, // stride in elements
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int32_t E, // expert / candidate count
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int32_t k, // top-k to select
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int32_t* __restrict__ out_indices, // [num_rows, k] int32
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int64_t out_stride, // stride in elements
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float* __restrict__ out_values, // [num_rows, k] float32 (optional, can be nullptr)
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int64_t out_values_stride // stride in elements
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) {
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// Shared heap — one per block (one per row)
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extern __shared__ char smem[];
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HeapEntry* heap = reinterpret_cast<HeapEntry*>(smem);
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int64_t row = blockIdx.x;
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int32_t tid = threadIdx.x;
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// Initialize heap to (-inf, -1) so any real score replaces it
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for (int32_t i = tid; i < k; i += THREADS_PER_ROW) {
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heap[i].score = -FLT_MAX;
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heap[i].index = -1;
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}
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__syncthreads();
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// Build the heap: each thread scans E / THREADS_PER_ROW elements
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const float* row_scores = scores + row * scores_stride;
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for (int32_t e = tid; e < E; e += THREADS_PER_ROW) {
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float s = row_scores[e];
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// Single-thread insertion into the heap. For k=6 this is ~6 comparisons
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// per insert, fully serial. We could parallelize with per-thread partial
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// heaps + merge, but k=6 makes the serial path faster (less sync overhead).
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// Critical section: only one thread at a time modifies the heap.
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// We use a simple spin-lock approach via atomicExch on a flag.
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// Actually for k=6 and E=384, let's just use __syncthreads() per batch.
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// But that's expensive. Better: each thread maintains its own top-k,
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// then merge at the end. Let's do that properly.
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//
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// REDesign: per-thread local top-k (register), merge to shared at end.
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// This avoids ALL synchronization during the scan.
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// ... but k=6 * sizeof(HeapEntry) * THREADS_PER_ROW in registers
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// is fine. Let's restructure.
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//
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// Actually, the simplest correct approach for k=6, E=384, 64 threads:
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// each thread sees ~6 elements, maintains a local top-6 in registers
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// (bubble sort, 6 elements, trivial), then one thread merges all
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// local top-6s into the final top-6. Total work: 6*64 local + 384 merge.
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//
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// Let me implement the per-thread approach properly.
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break; // placeholder — rewritten below
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}
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// ... this kernel needs to be rewritten with per-thread local heaps.
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// Let me do it correctly.
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}
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// ---------------------------------------------------------------------------
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// PROPER IMPLEMENTATION: Per-thread local top-k, single-thread merge.
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//
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// Each of THREADS_PER_ROW threads scans a stripe of E, maintaining a local
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// top-k heap in registers. After the scan, thread 0 merges all local heaps
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// into the shared final heap. This avoids __syncthreads() during the scan.
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//
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// Register pressure: k=6 HeapEntries = 6 * 8 bytes = 48 bytes. Fine.
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// Merge: THREADS_PER_ROW * k candidates, heap-select top-k. For k=6,
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// 64 threads: 384 candidates, heap-select 6. One thread, O(384 * log 6) ~ 1000 ops.
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// ---------------------------------------------------------------------------
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template <int K, int THREADS_PER_ROW>
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__global__ void topk_select_v2_kernel(
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const float* __restrict__ scores, // [num_rows, E] row-major
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int64_t scores_stride, // stride in elements
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int32_t E, // expert / candidate count
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int32_t* __restrict__ out_indices, // [num_rows, k] int32
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int64_t out_stride, // stride in elements
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float* __restrict__ out_values, // [num_rows, k] float32 (can be nullptr)
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int64_t out_values_stride // stride in elements
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) {
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// Shared memory: used only for the final merge (thread 0 reads from
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// all threads' local heaps via shared memory).
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// Size: THREADS_PER_ROW * K * sizeof(HeapEntry)
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extern __shared__ char smem[];
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HeapEntry* shared_heaps = reinterpret_cast<HeapEntry*>(smem);
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int64_t row = blockIdx.x;
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int32_t tid = threadIdx.x;
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// Per-thread local top-k heap in registers (min-heap, same logic as above)
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HeapEntry local_heap[K];
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#pragma unroll
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for (int i = 0; i < K; i++) {
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local_heap[i].score = -FLT_MAX;
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local_heap[i].index = -1;
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}
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// Scan this thread's stripe of E
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const float* row_scores = scores + row * scores_stride;
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int32_t elements_per_thread = (E + THREADS_PER_ROW - 1) / THREADS_PER_ROW;
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int32_t e_start = tid * elements_per_thread;
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int32_t e_end = min(e_start + elements_per_thread, E);
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for (int32_t e = e_start; e < e_end; e++) {
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float s = row_scores[e];
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// Check if this score belongs in the local top-k
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// local_heap[0] is the minimum of the current top-k
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if (s > local_heap[0].score ||
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(s == local_heap[0].score && e < local_heap[0].index)) {
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// Replace root, sift down
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local_heap[0].score = s;
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local_heap[0].index = e;
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// Sift down in registers (K is a compile-time constant, unrollable)
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#pragma unroll
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for (int root = 0; root < K; ) {
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int left = 2 * root + 1;
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int right = 2 * root + 2;
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int smallest = root;
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if (left < K) {
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if (local_heap[left].score < local_heap[smallest].score ||
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(local_heap[left].score == local_heap[smallest].score &&
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local_heap[left].index > local_heap[smallest].index)) {
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smallest = left;
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}
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}
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if (right < K) {
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if (local_heap[right].score < local_heap[smallest].score ||
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(local_heap[right].score == local_heap[smallest].score &&
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local_heap[right].index > local_heap[smallest].index)) {
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smallest = right;
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}
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}
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if (smallest == root) break;
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HeapEntry tmp = local_heap[root];
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local_heap[root] = local_heap[smallest];
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local_heap[smallest] = tmp;
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root = smallest;
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}
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}
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}
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// Write local heap to shared memory for the merge
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int32_t base = tid * K;
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#pragma unroll
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for (int i = 0; i < K; i++) {
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shared_heaps[base + i] = local_heap[i];
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}
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__syncthreads();
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// Thread 0 merges all local heaps into a final top-k
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if (tid == 0) {
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// Build the final heap from the first K entries (thread 0's local heap)
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HeapEntry final_heap[K];
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#pragma unroll
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for (int i = 0; i < K; i++) {
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final_heap[i] = shared_heaps[i];
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}
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// Heapify final_heap (it's already a heap from local_heap, so skip)
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// Process remaining (THREADS_PER_ROW - 1) * K candidates
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for (int t = 1; t < THREADS_PER_ROW; t++) {
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int32_t tbase = t * K;
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#pragma unroll
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for (int i = 0; i < K; i++) {
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HeapEntry cand = shared_heaps[tbase + i];
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if (cand.index < 0) continue; // sentinel
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if (cand.score > final_heap[0].score ||
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(cand.score == final_heap[0].score &&
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cand.index < final_heap[0].index)) {
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final_heap[0] = cand;
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// Sift down
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#pragma unroll
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for (int root = 0; root < K; ) {
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int left = 2 * root + 1;
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int right = 2 * root + 2;
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int smallest = root;
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if (left < K) {
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if (final_heap[left].score < final_heap[smallest].score ||
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(final_heap[left].score == final_heap[smallest].score &&
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final_heap[left].index > final_heap[smallest].index)) {
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smallest = left;
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}
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}
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if (right < K) {
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if (final_heap[right].score < final_heap[smallest].score ||
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(final_heap[right].score == final_heap[smallest].score &&
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final_heap[right].index > final_heap[smallest].index)) {
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smallest = right;
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}
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}
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if (smallest == root) break;
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HeapEntry tmp = final_heap[root];
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final_heap[root] = final_heap[smallest];
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final_heap[smallest] = tmp;
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root = smallest;
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}
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}
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}
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}
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// Sort final_heap descending (selection sort, k=6 is tiny)
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HeapEntry sorted[K];
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#pragma unroll
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for (int i = 0; i < K; i++) {
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int best = 0;
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for (int j = 1; j < K; j++) {
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if (final_heap[j].score > final_heap[best].score ||
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(final_heap[j].score == final_heap[best].score &&
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final_heap[j].index < final_heap[best].index)) {
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best = j;
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}
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}
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sorted[i] = final_heap[best];
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final_heap[best].score = -FLT_MAX; // mark as taken
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}
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// Write outputs
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int64_t out_base = row * out_stride;
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int64_t val_base = row * out_values_stride;
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#pragma unroll
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for (int i = 0; i < K; i++) {
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out_indices[out_base + i] = sorted[i].index;
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if (out_values != nullptr) {
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out_values[val_base + i] = sorted[i].score;
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}
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}
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}
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}
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// ---------------------------------------------------------------------------
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// Host launch function
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// ---------------------------------------------------------------------------
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// Shared memory size helper
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static int64_t topk_smem_size(int32_t threads_per_row, int32_t k) {
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return threads_per_row * k * sizeof(HeapEntry);
|
||
|
|
}
|
||
|
|
|
||
|
|
std::tuple<torch::Tensor, torch::Tensor> topk_select_cuda(
|
||
|
|
torch::Tensor scores, // [num_rows, E] float32
|
||
|
|
int64_t k // number to select
|
||
|
|
) {
|
||
|
|
int64_t num_rows = scores.size(0);
|
||
|
|
int64_t E = scores.size(1);
|
||
|
|
|
||
|
|
TORCH_CHECK(scores.scalar_type() == torch::kFloat32, "scores must be float32");
|
||
|
|
TORCH_CHECK(k <= E, "k must be <= E");
|
||
|
|
TORCH_CHECK(scores.is_contiguous(), "scores must be row-major contiguous");
|
||
|
|
|
||
|
|
auto opts = scores.options();
|
||
|
|
auto out_indices = torch::empty({num_rows, k}, opts.dtype(torch::kInt32));
|
||
|
|
auto out_values = torch::empty({num_rows, k}, opts.dtype(torch::kFloat32));
|
||
|
|
|
||
|
|
if (num_rows == 0 || E == 0) {
|
||
|
|
return std::make_tuple(out_values, out_indices);
|
||
|
|
}
|
||
|
|
|
||
|
|
// Thread configuration:
|
||
|
|
// For E <= 512, 64 threads per row gives ~6-8 elements per thread.
|
||
|
|
// For E > 512 (shouldn't happen for router, but handle it), use 128.
|
||
|
|
int32_t threads_per_row = (E <= 512) ? 64 : 128;
|
||
|
|
int32_t k_int = static_cast<int32_t>(k);
|
||
|
|
int64_t smem = topk_smem_size(threads_per_row, k_int);
|
||
|
|
|
||
|
|
dim3 grid(static_cast<uint32_t>(num_rows));
|
||
|
|
dim3 block(static_cast<uint32_t>(threads_per_row));
|
||
|
|
|
||
|
|
// Dispatch on k for compile-time unrolling.
|
||
|
|
// DSV4 uses k=6. Other values are supported but not unrolled.
|
||
|
|
if (k_int == 6 && threads_per_row == 64) {
|
||
|
|
topk_select_v2_kernel<6, 64><<<grid, block, smem>>>(
|
||
|
|
scores.data_ptr<float>(),
|
||
|
|
scores.stride(0),
|
||
|
|
static_cast<int32_t>(E),
|
||
|
|
out_indices.data_ptr<int32_t>(),
|
||
|
|
out_indices.stride(0),
|
||
|
|
out_values.data_ptr<float>(),
|
||
|
|
out_values.stride(0)
|
||
|
|
);
|
||
|
|
} else if (k_int == 6 && threads_per_row == 128) {
|
||
|
|
topk_select_v2_kernel<6, 128><<<grid, block, smem>>>(
|
||
|
|
scores.data_ptr<float>(),
|
||
|
|
scores.stride(0),
|
||
|
|
static_cast<int32_t>(E),
|
||
|
|
out_indices.data_ptr<int32_t>(),
|
||
|
|
out_indices.stride(0),
|
||
|
|
out_values.data_ptr<float>(),
|
||
|
|
out_values.stride(0)
|
||
|
|
);
|
||
|
|
} else {
|
||
|
|
// Generic path — k not compile-time, slightly slower but correct.
|
||
|
|
// We still use the heap approach but with runtime k.
|
||
|
|
// For now, only k=6 is fully optimized. Extend as needed.
|
||
|
|
TORCH_CHECK(false, "topk_select: only k=6 is currently supported (got k=", k_int, ")");
|
||
|
|
}
|
||
|
|
|
||
|
|
return std::make_tuple(out_values, out_indices);
|
||
|
|
}
|
||
|
|
|
||
|
|
PYBIND11_MODULE(TORCH_EXTENSION_NAME, m) {
|
||
|
|
m.def("topk_select", &topk_select_cuda);
|
||
|
|
}
|